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34 lines
858 B
C++
34 lines
858 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// LY Editor Tools Crash Handler support for Mac
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#include <ToolsCrashHandler.h>
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#include <AzCore/PlatformIncl.h>
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#include <AzCore/IO/SystemFile.h>
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#include <CrashSupport.h>
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namespace CrashHandler
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{
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std::string ToolsCrashHandler::GetAppRootFromCWD() const
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{
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std::string returnPath;
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GetExecutableFolder(returnPath);
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std::string devRoot{ "/dev/" };
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auto devpos = returnPath.rfind(devRoot);
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if (devpos != std::string::npos)
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{
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/* Cut off everything beyond \\dev\\ */
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returnPath.erase(devpos + devRoot.length());
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}
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return returnPath;
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}
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}
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