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o3de/Gems/Atom/RPI/Code/Tests/Material
santorac 3441c02637 Minor cleanup of some shader option related unit tests.
Added new utility functions for easily creating the value set for a ShaderOptionDescriptor.
Made ShaderOptionDescriptor default value optional, picking the first available value as the default ... by default.

Signed-off-by: santorac <55155825+santorac@users.noreply.github.com>
4 years ago
..
LuaMaterialFunctorTests.cpp Minor cleanup of some shader option related unit tests. 4 years ago
MaterialAssetTestUtils.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MaterialAssetTestUtils.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MaterialAssetTests.cpp Changed .material serialization to avoid loading the .materialtype file, since the .material builder doesn't declare a source dependency on the .materialtype. Otherwise there can be ambiguous edge cases where changes to the .materialtype might or might not impact the baked MaterialAsset. Note that another option would have been to add a the appropriate source dependency, but that would hurt iteration time as any change to the .materialtype file would cause every .material file and .fbx to rebuild. 4 years ago
MaterialFunctorSourceDataSerializerTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MaterialFunctorTests.cpp Minor cleanup of some shader option related unit tests. 4 years ago
MaterialPropertyIdTests.cpp Updated MaterialPropertyId class in preparation for nested material property sets. 4 years ago
MaterialPropertySerializerTests.cpp Code cleanup. 4 years ago
MaterialPropertyValueSourceDataTests.cpp Gems/Atom 5 years ago
MaterialSourceDataTests.cpp Renamed property 'set' to property 'group' for consistency with the prior naming. 4 years ago
MaterialTests.cpp Minor cleanup of some shader option related unit tests. 4 years ago
MaterialTypeAssetTests.cpp Minor cleanup of some shader option related unit tests. 4 years ago
MaterialTypeSourceDataTests.cpp Minor cleanup of some shader option related unit tests. 4 years ago