71bb200e0a
* Prefab hotloading - load and maintain asset references Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Working hotloading Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Clean up code, add comments Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add missing includes Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add event for template removal. Clear ProceduralPrefabSystemComponent lookup when templates are removed. Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add unit test. Fix missing include, make sure source name is set Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix missing include Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix missing include Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Update comments to make ebus event behavior more clear Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix missing include Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix missing includes Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix missing include Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix temp directory usage which doesn't work on linux Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix temp directory usage which doesn't work on linux Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Use AZ::IO::Path for comparison. Print paths on failure Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix unit test - register asset with catalog so it can be looked up later Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <AzToolsFramework/Prefab/PrefabIdTypes.h>
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namespace AzToolsFramework
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{
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namespace Prefab
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{
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class PrefabPublicNotifications
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: public AZ::EBusTraits
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{
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public:
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virtual ~PrefabPublicNotifications() = default;
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virtual void OnPrefabInstancePropagationBegin() {}
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virtual void OnPrefabInstancePropagationEnd() {}
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virtual void OnPrefabTemplateDirtyFlagUpdated(
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[[maybe_unused]] TemplateId templateId, [[maybe_unused]] bool status) {}
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// Sent after a single template has been removed
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// Does not get sent when all templates are being removed at once. Be sure to handle OnAllTemplatesRemoved as well.
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virtual void OnTemplateRemoved([[maybe_unused]] TemplateId templateId) {}
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// Sent after all templates have been removed
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// Does not trigger individual OnTemplateRemoved events
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virtual void OnAllTemplatesRemoved() {}
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};
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using PrefabPublicNotificationBus = AZ::EBus<PrefabPublicNotifications>;
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} // namespace Prefab
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} // namespace AzToolsFramework
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