Files
o3de/Code/Framework/AzQtComponents/AzQtComponents/Components/RepolishMinimizer.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

46 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QStyle>
/**
* RAII-style class that will block unneeded polish requests when doing reparenting.
* When QWidget::setParent() is called that triggers all children to be repolished, which is expensive
* as all stylesheet rules have to be recalculated.
*
* Repolishing is usually only needed if the stylesheet changed. You can use this class to save CPU cycles
* when you know you're going to trigger setParent() calls that you're sure wouldn't affect any styling.
*/
namespace AzQtComponents
{
class RepolishMinimizer
{
public:
RepolishMinimizer()
{
#if !defined(AZ_PLATFORM_LINUX)
// Enable optimizations
QStyle::enableMinimizePolishOptimizations(true);
#endif // !defined(AZ_PLATFORM_LINUX)
}
~RepolishMinimizer()
{
#if !defined(AZ_PLATFORM_LINUX)
// Disable optimizations. Back to normal.
QStyle::enableMinimizePolishOptimizations(false);
#endif // !defined(AZ_PLATFORM_LINUX)
}
private:
Q_DISABLE_COPY(RepolishMinimizer)
};
} // namespace AzQtComponents