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dadf06edda132c0d2c02a9668f16da770670d01f
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antonmic
dadf06edda
Fixed issue where skin material wouldn't render if applied to a model with several submeshes and those submeshes had different material types applied to them.
...
Signed-off-by: antonmic <
56370189+antonmic@users.noreply.github.com
>
2021-11-09 19:03:26 -08:00
..
MeshFeatureProcessor.cpp
Fixed issue where skin material wouldn't render if applied to a model with several submeshes and those submeshes had different material types applied to them.
2021-11-09 19:03:26 -08:00
ModelReloader.cpp
Model Hot-Reloading (
#4304
)
2021-10-05 09:59:13 -07:00
ModelReloader.h
Model Hot-Reloading (
#4304
)
2021-10-05 09:59:13 -07:00
ModelReloaderSystem.cpp
Model Hot-Reloading (
#4304
)
2021-10-05 09:59:13 -07:00
ModelReloaderSystem.h
Model Hot-Reloading (
#4304
)
2021-10-05 09:59:13 -07:00