..
Common
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
Configuration
improve wording for all PhysX gem tooltips apart from pipeline, fixes 3898
4 years ago
Debug
[LYN-8041] Enable relocation of the Project Game Release Layout ( #5380 )
4 years ago
Joint
Apply reviewer suggestions
4 years ago
PhysXCharacters
Merge pull request #7101 from siretty/fix_build_linux_clang_13
4 years ago
Pipeline
This reduces non-unity build time by ~2% and build size by ~0.5%.
4 years ago
Platform
GCC Support for Linux
4 years ago
Scene
This reduces non-unity build time by ~2% and build size by ~0.5%.
4 years ago
System
Merge pull request #6376 from nemerle/compiletime_filerequest_code2
4 years ago
BallJointComponent.cpp
fixed joint crash when no lead entity is selected ( #2867 )
4 years ago
BallJointComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
BaseColliderComponent.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
BaseColliderComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
BoxColliderComponent.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
BoxColliderComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
CapsuleColliderComponent.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
CapsuleColliderComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
Collision.cpp
Remove touchbending references in PhysX Gem ( #3320 )
4 years ago
Collision.h
Merge branch 'development' into cmake/SPEC-7179
4 years ago
ComponentDescriptors.cpp
Terrain Physics Heightfield support
4 years ago
ComponentDescriptors.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
DefaultWorldComponent.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
DefaultWorldComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
EditorBallJointComponent.cpp
Defaulting the joint setup display to ON instead of OFF ( #5696 )
4 years ago
EditorBallJointComponent.h
update joints to use cluster viewport ui. ( #4352 )
4 years ago
EditorColliderComponent.cpp
Added option to disable edit button in asset widgets when there are no asset selected. ( #7521 )
4 years ago
EditorColliderComponent.h
Warning System Changes (polish) Redo ( #4009 )
4 years ago
EditorComponentDescriptors.cpp
Terrain Physics Heightfield support
4 years ago
EditorComponentDescriptors.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
EditorFixedJointComponent.cpp
improve wording for all PhysX gem tooltips apart from pipeline, fixes 3898
4 years ago
EditorFixedJointComponent.h
update joints to use cluster viewport ui. ( #4352 )
4 years ago
EditorForceRegionComponent.cpp
improve wording for all PhysX gem tooltips apart from pipeline, fixes 3898
4 years ago
EditorForceRegionComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
EditorHeightfieldColliderComponent.cpp
Fixed crash and asserts when heightfield is used without Terrain World
4 years ago
EditorHeightfieldColliderComponent.h
Terrain Physics Heightfield support
4 years ago
EditorHingeJointComponent.cpp
Defaulting the joint setup display to ON instead of OFF ( #5696 )
4 years ago
EditorHingeJointComponent.h
update joints to use cluster viewport ui. ( #4352 )
4 years ago
EditorJointComponent.cpp
improve wording for all PhysX gem tooltips apart from pipeline, fixes 3898
4 years ago
EditorJointComponent.h
update joints to use cluster viewport ui. ( #4352 )
4 years ago
EditorRigidBodyComponent.cpp
improve wording for all PhysX gem tooltips apart from pipeline, fixes 3898
4 years ago
EditorRigidBodyComponent.h
small improvements to triangle mesh rigid body warning
4 years ago
EditorShapeColliderComponent.cpp
update with feedback from PR
4 years ago
EditorShapeColliderComponent.h
update with feedback from PR
4 years ago
FixedJointComponent.cpp
fixed joint crash when no lead entity is selected ( #2867 )
4 years ago
FixedJointComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
ForceRegion.cpp
improve wording for all PhysX gem tooltips apart from pipeline, fixes 3898
4 years ago
ForceRegion.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
ForceRegionComponent.cpp
This reduces non-unity build time by ~2% and build size by ~0.5%.
4 years ago
ForceRegionComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
ForceRegionForces.cpp
improve wording for all PhysX gem tooltips apart from pipeline, fixes 3898
4 years ago
ForceRegionForces.h
Merge branch 'development' into cmake/SPEC-7179
4 years ago
HeightfieldColliderComponent.cpp
Fixed crash and asserts when heightfield is used without Terrain World
4 years ago
HeightfieldColliderComponent.h
Terrain Physics Heightfield support
4 years ago
HingeJointComponent.cpp
fixed joint crash when no lead entity is selected ( #2867 )
4 years ago
HingeJointComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
JointComponent.cpp
This reduces non-unity build time by ~2% and build size by ~0.5%.
4 years ago
JointComponent.h
Preapre codebase for FileRequest compiletime improvements ( #6192 )
4 years ago
Material.cpp
This reduces non-unity build time by ~2% and build size by ~0.5%.
4 years ago
Material.h
PhysX
4 years ago
MeshColliderComponent.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
MeshColliderComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
Module.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
ModuleUnsupported.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
NameConstants.cpp
fixes #2544 , fixes all doc links for physx, cloth, blast and white box
4 years ago
NameConstants.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
RigidBody.cpp
Triangle Mesh with a Kinematic PhysX Rigid Body warns the user instead of error. ( #4657 )
4 years ago
RigidBody.h
Triangle Mesh with a Kinematic PhysX Rigid Body warns the user instead of error. ( #4657 )
4 years ago
RigidBodyComponent.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
RigidBodyComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
RigidBodyStatic.cpp
Remove touchbending references in PhysX Gem ( #3320 )
4 years ago
RigidBodyStatic.h
Remove touchbending references in PhysX Gem ( #3320 )
4 years ago
Shape.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
Shape.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
ShapeColliderComponent.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
ShapeColliderComponent.h
add support for quad shapes in shape collider component
4 years ago
SphereColliderComponent.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
SphereColliderComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
StaticRigidBodyComponent.cpp
Merge branch 'development' into cmake/SPEC-7179
4 years ago
StaticRigidBodyComponent.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago
SystemComponent.cpp
Terrain Physics Heightfield support
4 years ago
SystemComponent.h
Terrain Physics Heightfield support
4 years ago
Utils.cpp
Making terrain query resolution a single float instead of a Vector2 ( #7186 )
4 years ago
Utils.h
LYN-7640 Terrain Physics Materials hooked up all the way down to PhysX
4 years ago
WindProvider.cpp
Merge branch 'development' into bug-physX-wind-72
4 years ago
WindProvider.h
Shorten copyright headers by splitting into 2 lines ( #2213 )
4 years ago