b54215552c
* add temporary debug logging Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * improvement for box select sometimes getting stuck on Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add temporary debug logging Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * improvement for box select sometimes getting stuck on Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * remove temporary logging Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * fixes for camera pitch issues Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * missed file with camera pitch fixes Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * remove debug logs Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add some tests for new pitch constraint updates Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QDialog>
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#endif
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#include <SandboxAPI.h>
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#include <AzCore/std/functional.h>
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namespace Ui
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{
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class GotoPositionDialog;
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}
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//! Utility to deal with ensuring camera pitch values are in the expected range.
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struct GotoPositionPitchConstraints
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{
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using AngleRangeConfigureFn = AZStd::function<void(float, float)>;
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//! Notify a callback with the min and max camera pitch constraints (no tolerance included).
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SANDBOX_API void DeterminePitchRange(const AngleRangeConfigureFn& configurePitchRangeFn) const;
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//! Returns the clamped pitch value (including tolerance with range extents).
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SANDBOX_API float PitchClampedRadians(float pitchDegrees) const;
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};
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//! GotoPositionDialog for setting camera position and rotation.
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class GotoPositionDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit GotoPositionDialog(QWidget* parent = nullptr);
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~GotoPositionDialog();
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protected:
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void OnInitDialog();
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void accept() override;
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void OnUpdateNumbers();
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void OnChangeEdit();
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public:
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QString m_transform;
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private:
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GotoPositionPitchConstraints m_gotoPositionPitchConstraints;
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QScopedPointer<Ui::GotoPositionDialog> m_ui;
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};
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