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o3de/Code/Tools/ProjectManager/Platform/Linux/ProjectUtils_linux.cpp

22 lines
574 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <ProjectUtils.h>
namespace O3DE::ProjectManager
{
namespace ProjectUtils
{
AZ::Outcome<void, QString> FindSupportedCompilerForPlatform()
{
// Compiler detection not supported on platform
return AZ::Success();
}
} // namespace ProjectUtils
} // namespace O3DE::ProjectManager