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o3de/Templates/MinimalProject/Template/ShaderLib/scenesrg.srgi

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// {BEGIN_LICENSE}
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// {END_LICENSE}
#pragma once
// Please read README.md for an explanation on why scenesrg.srgi and viewsrg.srgi are
// located in this folder (And how you can optionally customize your own scenesrg.srgi
// and viewsrg.srgi in your game project).
#include <Atom/Features/SrgSemantics.azsli>
partial ShaderResourceGroup SceneSrg : SRG_PerScene
{
/* Intentionally Empty. Helps define the SrgSemantic for SceneSrg once.*/
};
#define AZ_COLLECTING_PARTIAL_SRGS
#include <Atom/Feature/Common/Assets/ShaderResourceGroups/SceneSrgAll.azsli>
#undef AZ_COLLECTING_PARTIAL_SRGS