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80 lines
3.3 KiB
C++
80 lines
3.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RPI.Reflect/Material/MaterialAsset.h>
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#include <Atom/RPI.Reflect/Model/ModelAsset.h>
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#include <Thumbnails/ThumbnailUtils.h>
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#include <Thumbnails/Rendering/ThumbnailRendererContext.h>
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#include <Thumbnails/Rendering/ThumbnailRendererData.h>
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#include <Thumbnails/Rendering/ThumbnailRendererSteps/FindThumbnailToRenderStep.h>
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namespace AZ
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{
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namespace LyIntegration
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{
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namespace Thumbnails
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{
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FindThumbnailToRenderStep::FindThumbnailToRenderStep(ThumbnailRendererContext* context)
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: ThumbnailRendererStep(context)
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{
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}
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void FindThumbnailToRenderStep::Start()
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{
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TickBus::Handler::BusConnect();
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}
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void FindThumbnailToRenderStep::Stop()
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{
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TickBus::Handler::BusDisconnect();
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}
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void FindThumbnailToRenderStep::OnTick([[maybe_unused]] float deltaTime, [[maybe_unused]] ScriptTimePoint time)
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{
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PickNextThumbnail();
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}
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void FindThumbnailToRenderStep::PickNextThumbnail()
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{
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if (!m_context->GetData()->m_thumbnailQueue.empty())
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{
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// pop the next thumbnailkey to be rendered from the queue
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m_context->GetData()->m_thumbnailKeyRendered = m_context->GetData()->m_thumbnailQueue.front();
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m_context->GetData()->m_thumbnailQueue.pop();
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// Find whether thumbnailkey contains a material asset or set a default material
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m_context->GetData()->m_materialAsset = m_context->GetData()->m_defaultMaterialAsset;
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Data::AssetId materialAssetId = GetAssetId(m_context->GetData()->m_thumbnailKeyRendered, RPI::MaterialAsset::RTTI_Type());
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if (materialAssetId.IsValid())
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{
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if (m_context->GetData()->m_assetsToLoad.emplace(materialAssetId).second)
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{
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m_context->GetData()->m_materialAsset.Create(materialAssetId);
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m_context->GetData()->m_materialAsset.QueueLoad();
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}
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}
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// Find whether thumbnailkey contains a model asset or set a default model
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m_context->GetData()->m_modelAsset = m_context->GetData()->m_defaultModelAsset;
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Data::AssetId modelAssetId = GetAssetId(m_context->GetData()->m_thumbnailKeyRendered, RPI::ModelAsset::RTTI_Type());
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if (modelAssetId.IsValid())
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{
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if (m_context->GetData()->m_assetsToLoad.emplace(modelAssetId).second)
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{
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m_context->GetData()->m_modelAsset.Create(modelAssetId);
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m_context->GetData()->m_modelAsset.QueueLoad();
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}
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}
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m_context->SetStep(Step::WaitForAssetsToLoad);
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}
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}
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} // namespace Thumbnails
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} // namespace LyIntegration
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} // namespace AZ
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