You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
121 lines
5.4 KiB
C++
121 lines
5.4 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#include <Atom/RPI.Reflect/Material/MaterialAsset.h>
|
|
#include <AzToolsFramework/AssetBrowser/AssetBrowserBus.h>
|
|
#include <Thumbnails/Rendering/CommonThumbnailRenderer.h>
|
|
#include <Thumbnails/Rendering/ThumbnailRendererData.h>
|
|
#include <Thumbnails/Rendering/ThumbnailRendererSteps/CaptureStep.h>
|
|
#include <Thumbnails/Rendering/ThumbnailRendererSteps/FindThumbnailToRenderStep.h>
|
|
#include <Thumbnails/Rendering/ThumbnailRendererSteps/InitializeStep.h>
|
|
#include <Thumbnails/Rendering/ThumbnailRendererSteps/ReleaseResourcesStep.h>
|
|
#include <Thumbnails/Rendering/ThumbnailRendererSteps/WaitForAssetsToLoadStep.h>
|
|
|
|
namespace AZ
|
|
{
|
|
namespace LyIntegration
|
|
{
|
|
namespace Thumbnails
|
|
{
|
|
CommonThumbnailRenderer::CommonThumbnailRenderer()
|
|
: m_data(new ThumbnailRendererData)
|
|
{
|
|
// CommonThumbnailRenderer supports both models and materials, but we connect on materialAssetType
|
|
// since MaterialOrModelThumbnail dispatches event on materialAssetType address too
|
|
AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::MultiHandler::BusConnect(RPI::MaterialAsset::RTTI_Type());
|
|
AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::MultiHandler::BusConnect(RPI::ModelAsset::RTTI_Type());
|
|
SystemTickBus::Handler::BusConnect();
|
|
ThumbnailFeatureProcessorProviderBus::Handler::BusConnect();
|
|
|
|
m_steps[Step::Initialize] = AZStd::make_shared<InitializeStep>(this);
|
|
m_steps[Step::FindThumbnailToRender] = AZStd::make_shared<FindThumbnailToRenderStep>(this);
|
|
m_steps[Step::WaitForAssetsToLoad] = AZStd::make_shared<WaitForAssetsToLoadStep>(this);
|
|
m_steps[Step::Capture] = AZStd::make_shared<CaptureStep>(this);
|
|
m_steps[Step::ReleaseResources] = AZStd::make_shared<ReleaseResourcesStep>(this);
|
|
|
|
m_minimalFeatureProcessors =
|
|
{
|
|
"AZ::Render::TransformServiceFeatureProcessor",
|
|
"AZ::Render::MeshFeatureProcessor",
|
|
"AZ::Render::SimplePointLightFeatureProcessor",
|
|
"AZ::Render::SimpleSpotLightFeatureProcessor",
|
|
"AZ::Render::PointLightFeatureProcessor",
|
|
// There is currently a bug where having multiple DirectionalLightFeatureProcessors active can result in shadow
|
|
// flickering [ATOM-13568]
|
|
// as well as continually rebuilding MeshDrawPackets [ATOM-13633]. Lets just disable the directional light FP for now.
|
|
// Possibly re-enable with [GFX TODO][ATOM-13639]
|
|
// "AZ::Render::DirectionalLightFeatureProcessor",
|
|
"AZ::Render::DiskLightFeatureProcessor",
|
|
"AZ::Render::CapsuleLightFeatureProcessor",
|
|
"AZ::Render::QuadLightFeatureProcessor",
|
|
"AZ::Render::DecalTextureArrayFeatureProcessor",
|
|
"AZ::Render::ImageBasedLightFeatureProcessor",
|
|
"AZ::Render::PostProcessFeatureProcessor",
|
|
"AZ::Render::SkyBoxFeatureProcessor"
|
|
};
|
|
}
|
|
|
|
CommonThumbnailRenderer::~CommonThumbnailRenderer()
|
|
{
|
|
if (m_currentStep != Step::None)
|
|
{
|
|
CommonThumbnailRenderer::SetStep(Step::ReleaseResources);
|
|
}
|
|
AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::MultiHandler::BusDisconnect();
|
|
SystemTickBus::Handler::BusDisconnect();
|
|
ThumbnailFeatureProcessorProviderBus::Handler::BusDisconnect();
|
|
}
|
|
|
|
void CommonThumbnailRenderer::SetStep(Step step)
|
|
{
|
|
if (m_currentStep != Step::None)
|
|
{
|
|
m_steps[m_currentStep]->Stop();
|
|
}
|
|
m_currentStep = step;
|
|
m_steps[m_currentStep]->Start();
|
|
}
|
|
|
|
Step CommonThumbnailRenderer::GetStep() const
|
|
{
|
|
return m_currentStep;
|
|
}
|
|
|
|
bool CommonThumbnailRenderer::Installed() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void CommonThumbnailRenderer::OnSystemTick()
|
|
{
|
|
AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::ExecuteQueuedEvents();
|
|
}
|
|
|
|
const AZStd::vector<AZStd::string>& CommonThumbnailRenderer::GetCustomFeatureProcessors() const
|
|
{
|
|
return m_minimalFeatureProcessors;
|
|
}
|
|
|
|
AZStd::shared_ptr<ThumbnailRendererData> CommonThumbnailRenderer::GetData() const
|
|
{
|
|
return m_data;
|
|
}
|
|
|
|
void CommonThumbnailRenderer::RenderThumbnail(AzToolsFramework::Thumbnailer::SharedThumbnailKey thumbnailKey, int thumbnailSize)
|
|
{
|
|
m_data->m_thumbnailSize = thumbnailSize;
|
|
m_data->m_thumbnailQueue.push(thumbnailKey);
|
|
if (m_currentStep == Step::None)
|
|
{
|
|
SetStep(Step::Initialize);
|
|
}
|
|
}
|
|
} // namespace Thumbnails
|
|
} // namespace LyIntegration
|
|
} // namespace AZ
|