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87 lines
2.8 KiB
C++
87 lines
2.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AtomLyIntegration/CommonFeatures/SkyBox/PhysicalSkyComponentConfig.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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namespace AZ
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{
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namespace Render
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{
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void PhysicalSkyComponentConfig::Reflect(ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<PhysicalSkyComponentConfig, ComponentConfig>()
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->Version(3)
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->Field("IntensityMode", &PhysicalSkyComponentConfig::m_intensityMode)
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->Field("SkyIntensity", &PhysicalSkyComponentConfig::m_skyIntensity)
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->Field("SunIntensity", &PhysicalSkyComponentConfig::m_sunIntensity)
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->Field("Turbidity", &PhysicalSkyComponentConfig::m_turbidity)
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->Field("SunRadiusFactor", &PhysicalSkyComponentConfig::m_sunRadiusFactor)
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->Field("FogSettings", &PhysicalSkyComponentConfig::m_skyBoxFogSettings)
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;
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}
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}
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const char* PhysicalSkyComponentConfig::GetIntensitySuffix() const
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{
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return PhotometricValue::GetTypeSuffix(m_intensityMode);
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}
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float PhysicalSkyComponentConfig::GetSunIntensityMin() const
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{
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switch (m_intensityMode)
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{
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case PhotometricUnit::Nit:
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return 0.1f;
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case PhotometricUnit::Ev100Luminance:
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return -4.0f;
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}
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return 0.0f;
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}
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float PhysicalSkyComponentConfig::GetSunIntensityMax() const
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{
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switch (m_intensityMode)
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{
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case PhotometricUnit::Nit:
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return 100'000.0f;
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case PhotometricUnit::Ev100Luminance:
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return 16.0f;
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}
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return 0.0f;
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}
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float PhysicalSkyComponentConfig::GetSkyIntensityMin() const
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{
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switch (m_intensityMode)
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{
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case PhotometricUnit::Nit:
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return 0.1f;
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case PhotometricUnit::Ev100Luminance:
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return -4.0f;
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}
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return 0.0f;
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}
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float PhysicalSkyComponentConfig::GetSkyIntensityMax() const
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{
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switch (m_intensityMode)
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{
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case PhotometricUnit::Nit:
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return 5000.0f;
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case PhotometricUnit::Ev100Luminance:
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return 11.0;
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}
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return 0.0f;
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}
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}
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}
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