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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/ScreenSpace/DeferredFogComponentControl...

163 lines
7.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/RTTI/BehaviorContext.h>
#include <Atom/RPI.Public/Scene.h>
#include <ScreenSpace/DeferredFogComponentController.h>
namespace AZ
{
namespace Render
{
void DeferredFogComponentController::Reflect(ReflectContext* context)
{
DeferredFogComponentConfig::Reflect(context);
if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<DeferredFogComponentController>()
->Version(0)
->Field("Configuration", &DeferredFogComponentController::m_configuration);
}
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<DeferredFogRequestsBus>("DeferredFogRequestsBus")
->Attribute(AZ::Script::Attributes::Module, "render")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
// Auto-gen behavior context...
#define PARAM_EVENT_BUS DeferredFogRequestsBus::Events
#define AZ_GFX_COMMON_PARAM(ValueType, Name, MemberName, DefaultValue) \
->Event("Set" #Name, &PARAM_EVENT_BUS::Set##Name) \
->Event("Get" #Name, &PARAM_EVENT_BUS::Get##Name) \
->VirtualProperty(#Name, "Get" #Name, "Set" #Name) \
#include <Atom/Feature/ParamMacros/MapParamCommon.inl>
#include <Atom/Feature/ScreenSpace/DeferredFogParams.inl>
#include <Atom/Feature/ParamMacros/EndParams.inl>
#undef PARAM_EVENT_BUS
;
}
}
void DeferredFogComponentController::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC_CE("DeferredFogService"));
}
void DeferredFogComponentController::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC_CE("DeferredFogService"));
}
void DeferredFogComponentController::GetRequiredServices( [[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required)
{ // In the future deferred fog might be required to be anchored to activation locations
required.push_back(AZ_CRC_CE("PostFXLayerService")); // For aggregated settings, otherwise settings are not updated
}
DeferredFogComponentController::DeferredFogComponentController(const DeferredFogComponentConfig& config)
: m_configuration(config)
{
}
void DeferredFogComponentController::Activate(EntityId entityId)
{
m_entityId = entityId;
PostProcessFeatureProcessorInterface* featureProcessor = RPI::Scene::GetFeatureProcessorForEntity<PostProcessFeatureProcessorInterface>(m_entityId);
if (featureProcessor)
{
m_postProcessInterface = featureProcessor->GetOrCreateSettingsInterface(m_entityId);
if (m_postProcessInterface)
{
m_settingsInterface = m_postProcessInterface->GetOrCreateDeferredFogSettingsInterface();
OnConfigChanged();
}
}
DeferredFogRequestsBus::Handler::BusConnect(m_entityId);
}
void DeferredFogComponentController::Deactivate()
{
DeferredFogRequestsBus::Handler::BusDisconnect(m_entityId);
if (m_postProcessInterface)
{
// turn off the lights before leaving
m_settingsInterface->SetEnabled(false);
m_settingsInterface->OnSettingsChanged();
// Now you can leave
m_postProcessInterface->RemoveDeferredFogSettingsInterface();
}
m_settingsInterface = nullptr;
m_entityId.SetInvalid();
}
void DeferredFogComponentController::SetConfiguration(const DeferredFogComponentConfig& config)
{
m_configuration = config;
OnConfigChanged();
}
const DeferredFogComponentConfig& DeferredFogComponentController::GetConfiguration() const
{
return m_configuration;
}
void DeferredFogComponentController::OnConfigChanged()
{
if (m_settingsInterface)
{
// Set SRG constants
m_configuration.CopySettingsTo(m_settingsInterface);
// Set the shader options bits
m_settingsInterface->SetEnableFogLayerShaderOption(m_configuration.GetEnableFogLayerShaderOption());
m_settingsInterface->SetUseNoiseTextureShaderOption(m_configuration.GetUseNoiseTextureShaderOption());
// Enable / disable the pass
m_settingsInterface->SetEnabled(m_configuration.GetIsEnabled());
m_settingsInterface->OnSettingsChanged();
}
}
// Auto generated getter/setter functions
// The setter functions will set the values on the Atom settings class, then get the value back
// from the settings class to set the local configuration. This is in case the settings class
// applies some custom logic that results in the set value being different from the input
#define AZ_GFX_COMMON_PARAM(ValueType, Name, MemberName, DefaultValue) \
ValueType DeferredFogComponentController::Get##Name() const \
{ \
return m_configuration.Get##Name(); \
} \
void DeferredFogComponentController::Set##Name(ValueType val) \
{ \
if(m_settingsInterface) \
{ \
m_configuration.Set##Name( val ); \
m_settingsInterface->Set##Name(val); \
m_settingsInterface->OnSettingsChanged(); \
} \
else \
{ \
m_configuration.Set##Name( val ); \
} \
} \
#include <Atom/Feature/ParamMacros/MapParamCommon.inl>
#include <Atom/Feature/ScreenSpace/DeferredFogParams.inl>
#include <Atom/Feature/ParamMacros/EndParams.inl>
} // namespace Render
} // namespace AZ