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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Grid/EditorGridComponent.h

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Grid/GridComponent.h>
#include <AtomLyIntegration/CommonFeatures/Grid/GridComponentConstants.h>
#include <AtomLyIntegration/CommonFeatures/Grid/GridComponentBus.h>
#include <Atom/Feature/Utils/EditorRenderComponentAdapter.h>
namespace AZ
{
namespace Render
{
//! In-editor grid component
class EditorGridComponent final
: public EditorRenderComponentAdapter<GridComponentController, GridComponent, GridComponentConfig>
{
public:
using BaseClass = EditorRenderComponentAdapter<GridComponentController, GridComponent, GridComponentConfig>;
AZ_EDITOR_COMPONENT(AZ::Render::EditorGridComponent, EditorGridComponentTypeId, BaseClass);
static void Reflect(AZ::ReflectContext* context);
EditorGridComponent() = default;
EditorGridComponent(const GridComponentConfig& config);
};
} // namespace Render
} // namespace AZ