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35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Grid/GridComponent.h>
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#include <AtomLyIntegration/CommonFeatures/Grid/GridComponentConstants.h>
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#include <AtomLyIntegration/CommonFeatures/Grid/GridComponentBus.h>
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#include <Atom/Feature/Utils/EditorRenderComponentAdapter.h>
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namespace AZ
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{
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namespace Render
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{
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//! In-editor grid component
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class EditorGridComponent final
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: public EditorRenderComponentAdapter<GridComponentController, GridComponent, GridComponentConfig>
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{
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public:
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using BaseClass = EditorRenderComponentAdapter<GridComponentController, GridComponent, GridComponentConfig>;
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AZ_EDITOR_COMPONENT(AZ::Render::EditorGridComponent, EditorGridComponentTypeId, BaseClass);
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static void Reflect(AZ::ReflectContext* context);
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EditorGridComponent() = default;
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EditorGridComponent(const GridComponentConfig& config);
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};
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} // namespace Render
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} // namespace AZ
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