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195 lines
8.5 KiB
C++
195 lines
8.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Decals/EditorDecalComponent.h>
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#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
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#include <AzCore/Math/IntersectSegment.h>
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namespace AZ
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{
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namespace Render
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{
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EditorDecalComponent::EditorDecalComponent(const DecalComponentConfig& config)
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: BaseClass(config)
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{
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}
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void EditorDecalComponent::Reflect(AZ::ReflectContext* context)
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{
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BaseClass::Reflect(context);
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<EditorDecalComponent, BaseClass>()
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->Version(2, ConvertToEditorRenderComponentAdapter<1>);
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<EditorDecalComponent>(
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"Decal (Atom)", "The Decal component allows an entity to project a texture or material onto a mesh")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Atom")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Decal.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Decal.svg")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/atom/decal/")
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;
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editContext->Class<DecalComponentController>(
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"DecalComponentController", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::Default, &DecalComponentController::m_configuration, "Configuration", "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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;
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editContext->Class<DecalComponentConfig>(
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"DecalComponentConfig", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->DataElement(AZ::Edit::UIHandlers::Slider, &DecalComponentConfig::m_attenuationAngle, "Attenuation Angle", "Controls how much the angle between geometry and the decal affects decal opacity.")
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->Attribute(AZ::Edit::Attributes::Min, 0.f)
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->Attribute(AZ::Edit::Attributes::Max, 1.f)
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->DataElement(AZ::Edit::UIHandlers::Slider, &DecalComponentConfig::m_opacity, "Opacity", "The opacity of the decal.")
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->Attribute(AZ::Edit::Attributes::Min, 0.f)
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->Attribute(AZ::Edit::Attributes::Max, 1.f)
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->DataElement(AZ::Edit::UIHandlers::Slider, &DecalComponentConfig::m_sortKey, "Sort Key", "Decals with a larger sort key appear over top of smaller sort keys.")
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->Attribute(AZ::Edit::Attributes::Min, std::numeric_limits<uint8_t>::min())
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->Attribute(AZ::Edit::Attributes::Max, std::numeric_limits<uint8_t>::max())
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->DataElement(AZ::Edit::UIHandlers::Default, &DecalComponentConfig::m_materialAsset, "Material", "The material of the decal.")
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;
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}
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}
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if (auto behaviorContext = azrtti_cast<BehaviorContext*>(context))
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{
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behaviorContext->Class<EditorDecalComponent>()->RequestBus("DecalRequestBus");
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behaviorContext->ConstantProperty("EditorDecalComponentTypeId", BehaviorConstant(Uuid(EditorDecalComponentTypeId)))
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->Attribute(AZ::Script::Attributes::Module, "render")
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->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation);
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}
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}
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void EditorDecalComponent::Activate()
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{
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BaseClass::Activate();
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AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
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AzToolsFramework::EditorComponentSelectionRequestsBus::Handler::BusConnect(GetEntityId());
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AzFramework::BoundsRequestBus::Handler::BusConnect(GetEntityId());
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}
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void EditorDecalComponent::Deactivate()
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{
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AzFramework::BoundsRequestBus::Handler::BusDisconnect();
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AzToolsFramework::EditorComponentSelectionRequestsBus::Handler::BusDisconnect();
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AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
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BaseClass::Deactivate();
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}
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AZ::Transform EditorDecalComponent::GetTransform() const
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{
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AZ::Transform transform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(transform, GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
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return transform;
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}
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void EditorDecalComponent::DisplayEntityViewport(
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[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay)
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{
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if (!IsSelected())
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{
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return;
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}
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AZ::Transform transform = GetTransform();
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debugDisplay.SetColor(AZ::Colors::Red);
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debugDisplay.PushMatrix(transform);
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debugDisplay.DrawWireBox(-AZ::Vector3::CreateOne(), AZ::Vector3::CreateOne());
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AZ::Vector3 x1 = AZ::Vector3(-1, 0, 1);
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AZ::Vector3 x2 = AZ::Vector3(1, 0, 1);
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AZ::Vector3 y1 = AZ::Vector3(0, -1, 1);
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AZ::Vector3 y2 = AZ::Vector3(0, 1, 1);
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debugDisplay.DrawLine(x1, x2); // Draw horizontal line
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debugDisplay.DrawLine(y1, y2); // Draw vertical line
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AZ::Vector3 p0 = AZ::Vector3(-1, -1, 1);
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AZ::Vector3 p1 = AZ::Vector3(-1, 1, 1);
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AZ::Vector3 p2 = AZ::Vector3(1, 1, 1);
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AZ::Vector3 p3 = AZ::Vector3(1, -1, 1);
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// Two diagonal edges
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debugDisplay.DrawLine(p0, p2);
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debugDisplay.DrawLine(p1, p3);
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debugDisplay.PopMatrix();
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}
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AZ::Aabb EditorDecalComponent::GetEditorSelectionBoundsViewport([[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo)
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{
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return GetWorldBounds();
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}
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bool EditorDecalComponent::EditorSelectionIntersectRayViewport(
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[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo, const AZ::Vector3& src, const AZ::Vector3& dir, float& distance)
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{
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AZ::Transform transform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(transform, GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
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AZ::Vector3 p0 = AZ::Vector3(-1, -1, 0);
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AZ::Vector3 p1 = AZ::Vector3(-1, 1, 0);
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AZ::Vector3 p2 = AZ::Vector3(1, 1, 0);
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AZ::Vector3 p3 = AZ::Vector3(1, -1, 0);
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float t{ 0.0f };
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bool hitResult = AZ::Intersect::IntersectRayQuad(src, dir, p0, p1, p2, p3, t) != 0;
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distance = t;
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return hitResult;
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}
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AZ::Aabb EditorDecalComponent::GetWorldBounds()
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{
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AZ::Transform transform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(transform, GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
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return GetLocalBounds().GetTransformedAabb(transform);
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}
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AZ::Aabb EditorDecalComponent::GetLocalBounds()
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{
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AZ::Aabb bbox = AZ::Aabb::CreateNull();
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bbox.AddPoint(AZ::Vector3(-1, -1, 0));
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bbox.AddPoint(AZ::Vector3(-1, 1, 0));
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bbox.AddPoint(AZ::Vector3(1, 1, 0));
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bbox.AddPoint(AZ::Vector3(1, -1, 0));
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return bbox;
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}
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u32 EditorDecalComponent::OnConfigurationChanged()
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{
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BaseClass::OnConfigurationChanged();
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return Edit::PropertyRefreshLevels::AttributesAndValues;
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}
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bool EditorDecalComponent::SupportsEditorRayIntersect()
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{
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return true;
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}
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} // namespace Render
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} // namespace AZ
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