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o3de/Gems/Atom/Feature/Common/Code/Source/SkinnedMesh/SkinnedMeshVertexStreamProp...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Atom/Feature/SkinnedMesh/SkinnedMeshVertexStreams.h>
#include <Atom/RHI.Reflect/ShaderSemantic.h>
#include <Atom/RHI.Reflect/Format.h>
#include <AzCore/Name/Name.h>
namespace AZ
{
namespace Render
{
class SkinnedMeshVertexStreamProperties
: public SkinnedMeshVertexStreamPropertyInterface
{
public:
AZ_RTTI(AZ::Render::SkinnedMeshVertexStreamProperties, "{8912239E-8412-4B9E-BDE6-AE6BA67A207C}", AZ::Render::SkinnedMeshVertexStreamPropertyInterface);
SkinnedMeshVertexStreamProperties();
const SkinnedMeshVertexStreamInfo& GetInputStreamInfo(SkinnedMeshInputVertexStreams stream) const override;
const SkinnedMeshVertexStreamInfo& GetStaticStreamInfo(SkinnedMeshStaticVertexStreams stream) const override;
const SkinnedMeshOutputVertexStreamInfo& GetOutputStreamInfo(SkinnedMeshOutputVertexStreams stream) const override;
Data::Asset<RPI::ResourcePoolAsset> GetInputStreamResourcePool() const override;
Data::Asset<RPI::ResourcePoolAsset> GetStaticStreamResourcePool() const override;
Data::Asset<RPI::ResourcePoolAsset> GetOutputStreamResourcePool() const override;
uint32_t GetMaxSupportedVertexCount() const override;
private:
AZStd::array<SkinnedMeshVertexStreamInfo, static_cast<uint8_t>(SkinnedMeshInputVertexStreams::NumVertexStreams)> m_inputStreamInfo;
AZStd::array<SkinnedMeshVertexStreamInfo, static_cast<uint8_t>(SkinnedMeshStaticVertexStreams::NumVertexStreams)> m_staticStreamInfo;
AZStd::array<SkinnedMeshOutputVertexStreamInfo, static_cast<uint8_t>(SkinnedMeshOutputVertexStreams::NumVertexStreams)> m_outputStreamInfo;
Data::Asset<RPI::ResourcePoolAsset> m_inputStreamResourcePool;
Data::Asset<RPI::ResourcePoolAsset> m_staticStreamResourcePool;
Data::Asset<RPI::ResourcePoolAsset> m_outputStreamResourcePool;
};
} // namespace Render
} // namespace AZ