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34 lines
895 B
C++
34 lines
895 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Atom/Feature/PostProcessing/SMAAFeatureProcessorInterface.h>
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namespace AZ
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{
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namespace Render
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{
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//! A descriptor used to configure the SMAA feature
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struct SMAAConfigurationDescriptor final
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{
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AZ_TYPE_INFO(SMAAConfigurationDescriptor, "{0A546684-7E31-4C00-874C-7DFB3D12A0A6}");
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static void Reflect(AZ::ReflectContext* context);
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//! Configuration name
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AZStd::string m_name;
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uint32_t m_enable;
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uint32_t m_edgeDetectionMode;
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uint32_t m_outputMode;
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uint32_t m_quality;
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};
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} // namespace Render
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} // namespace AZ
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