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59 lines
1.8 KiB
C++
59 lines
1.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RPI.Public/RenderPipeline.h>
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#include <Atom/RPI.Public/Scene.h>
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#include <Atom/RPI.Public/View.h>
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#include <PostProcess/PostProcessFeatureProcessor.h>
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#include <PostProcess/Bloom/BloomSettings.h>
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#include <PostProcessing/BloomParentPass.h>
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namespace AZ
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{
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namespace Render
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{
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RPI::Ptr<BloomParentPass> BloomParentPass::Create(const RPI::PassDescriptor& descriptor)
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{
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RPI::Ptr<BloomParentPass> pass = aznew BloomParentPass(descriptor);
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return pass;
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}
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BloomParentPass::BloomParentPass(const RPI::PassDescriptor& descriptor)
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: RPI::ParentPass(descriptor)
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{ }
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bool BloomParentPass::IsEnabled() const
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{
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if (!ParentPass::IsEnabled())
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{
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return false;
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}
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const RPI::Scene* scene = GetScene();
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if (!scene)
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{
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return false;
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}
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PostProcessFeatureProcessor* fp = scene->GetFeatureProcessor<PostProcessFeatureProcessor>();
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const RPI::ViewPtr view = GetRenderPipeline()->GetDefaultView();
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if (!fp)
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{
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return false;
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}
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PostProcessSettings* postProcessSettings = fp->GetLevelSettingsFromView(view);
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if (!postProcessSettings)
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{
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return false;
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}
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const BloomSettings* bloomSettings = postProcessSettings->GetBloomSettings();
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return (bloomSettings != nullptr) && bloomSettings->GetEnabled();
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}
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} // namespace Render
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} // namespace AZ
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