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146 lines
6.5 KiB
C++
146 lines
6.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RPI.Public/Image/AttachmentImagePool.h>
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#include <Atom/RPI.Public/Image/ImageSystemInterface.h>
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#include <Checkerboard/CheckerboardPass.h>
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namespace AZ
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{
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namespace Render
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{
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RPI::Ptr<Render::CheckerboardPass> CheckerboardPass::Create(const RPI::PassDescriptor& descriptor)
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{
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return aznew CheckerboardPass(descriptor);
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}
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CheckerboardPass::CheckerboardPass(const RPI::PassDescriptor& descriptor)
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: Base(descriptor)
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{
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// CheckerboardPass defines its own viewport and scissor
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m_overrideViewportState = true;
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m_overrideScissorSate = true;
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}
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void CheckerboardPass::FrameBeginInternal(FramePrepareParams params)
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{
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float width = (params.m_viewportState.m_maxX - params.m_viewportState.m_minX) * 0.5f;
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float height = (params.m_viewportState.m_maxY - params.m_viewportState.m_minY) * 0.5f;
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m_viewportState = params.m_viewportState;
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m_viewportState.m_minX += 0.5f * m_frameOffset;
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m_viewportState.m_maxX = m_viewportState.m_minX + width;
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m_viewportState.m_maxY = m_viewportState.m_minY + height;
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m_scissorState = params.m_scissorState;
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m_scissorState.m_maxX = m_scissorState.m_minX + (m_scissorState.m_maxX - m_scissorState.m_minX) / 2;
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m_scissorState.m_maxY = m_scissorState.m_minY + (m_scissorState.m_maxY - m_scissorState.m_minY) / 2;
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Base::FrameBeginInternal(params);
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}
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void CheckerboardPass::BuildInternal()
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{
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Data::Instance<RPI::AttachmentImagePool> pool = RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool();
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// Create persistent attachment images to replace transient pass attachments
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// It's better to check if it connects to output slots too
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for (RPI::Ptr<RPI::PassAttachment>& attachment : m_ownedAttachments)
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{
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if (attachment->m_lifetime == RHI::AttachmentLifetimeType::Transient)
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{
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if (attachment->m_descriptor.m_type == RHI::AttachmentType::Image)
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{
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// Force update image attachment descriptor to sync up size and format
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attachment->Update();
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attachment->m_lifetime = RHI::AttachmentLifetimeType::Imported;
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// update image descriptor to new size and samples
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RHI::ImageDescriptor &imageDesc = attachment->m_descriptor.m_image;
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imageDesc.m_multisampleState.m_samples = 2;
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imageDesc.m_size.m_width /= 2;
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imageDesc.m_size.m_height /= 2;
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// using hard coded clear value here until we can get the information from pass templated data
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// [GFX TODO][ATOM-5406] We need a clear value for PassAttachmentDesc and PassAttachment
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RHI::ClearValue clearValue = RHI::ClearValue::CreateVector4Float(0, 0, 0, 0);
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if (imageDesc.m_format == RHI::Format::D32_FLOAT_S8X24_UINT) //hacky condition check
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{
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imageDesc.m_bindFlags |= RHI::ImageBindFlags::DepthStencil;
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}
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else
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{
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imageDesc.m_bindFlags |= RHI::ImageBindFlags::Color;
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}
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m_imageAttachments[attachment->m_name][0] = RPI::AttachmentImage::Create(*pool.get(), imageDesc,
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Name(AZStd::string::format("%s_0", attachment->m_path.GetCStr())), &clearValue, nullptr);
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m_imageAttachments[attachment->m_name][1] = RPI::AttachmentImage::Create(*pool.get(), imageDesc,
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Name(AZStd::string::format("%s_1", attachment->m_path.GetCStr())), &clearValue, nullptr);
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attachment->m_path = m_imageAttachments[attachment->m_name][0]->GetAttachmentId();
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attachment->m_importedResource = m_imageAttachments[attachment->m_name][0];
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}
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}
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}
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// reset frame offset to 0 since attachments are rebuilt
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m_frameOffset = 0;
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Base::BuildInternal();
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}
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Data::Instance<RPI::AttachmentImage> CheckerboardPass::GetAttachmentImage(Name attachmentName, uint8_t frameOffset)
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{
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if (m_imageAttachments.find(attachmentName) != m_imageAttachments.end())
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{
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return m_imageAttachments[attachmentName][frameOffset];
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}
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return nullptr;
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}
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void CheckerboardPass::FrameEndInternal()
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{
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m_frameOffset = 1 - m_frameOffset;
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// For next frame, we switch the internal attachment image for each owned pass attachments
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// So we can preserve the render target from current frame
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for (RPI::Ptr<RPI::PassAttachment>& attachment : m_ownedAttachments)
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{
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if (attachment->m_descriptor.m_type == RHI::AttachmentType::Image)
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{
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Data::Instance<RPI::AttachmentImage> nextAttachment = GetAttachmentImage(attachment->m_name, m_frameOffset);
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if (nextAttachment)
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{
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// update the attachment id and resource
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attachment->m_path = nextAttachment->GetAttachmentId();
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attachment->m_importedResource = nextAttachment;
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// the attachment id saved in bindings need to be updated too. so the frame attachment will be attached properly.
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for (auto& binding : m_attachmentBindings)
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{
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if (binding.m_attachment == attachment)
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{
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binding.m_unifiedScopeDesc.m_attachmentId = nextAttachment->GetAttachmentId();
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break;
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}
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}
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}
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}
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}
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Base::FrameEndInternal();
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}
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} // namespace Render
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} // namespace AZ
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