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o3de/Gems/ExpressionEvaluation/Code/Tests/ExpressionEngineTestFixture.h

104 lines
3.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/UnitTest/TestTypes.h>
#include <gtest/gtest-param-test.h>
#include <ExpressionEvaluation/ExpressionEngine.h>
#include <ExpressionEvaluationSystemComponent.h>
#include <ExpressionEngine/Utils.h>
namespace ExpressionEvaluation
{
class ExpressionEngineTestFixture
: public UnitTest::AllocatorsFixture
{
public:
void SetUp() override
{
UnitTest::AllocatorsFixture::SetUp();
// Faking the setup to avoid needing to re-implement these features somewhere else.
m_systemComponent = aznew ExpressionEvaluationSystemComponent();
m_systemComponent->Init();
m_systemComponent->Activate();
}
void TearDown() override
{
m_systemComponent->Deactivate();
delete m_systemComponent;
UnitTest::AllocatorsFixture::TearDown();
}
template<typename T>
void ConfirmResult(const ExpressionResult& result, const T& knownValue)
{
EXPECT_FALSE(result.type().IsNull());
EXPECT_EQ(result.type(), azrtti_typeid<T>());
T resultValue = Utils::GetAnyValue<T>(result);
EXPECT_EQ(resultValue, knownValue);
}
void ConfirmFailure(const ExpressionResult& result)
{
EXPECT_TRUE(result.type().IsNull());
}
template<typename T>
void PushPrimitive(ExpressionTree& expressionTree, const T& primitiveValue)
{
ExpressionToken token;
if (AZStd::is_same<T, double>::value)
{
token.m_parserId = Interfaces::NumericPrimitives;
}
else if (AZStd::is_same<T, bool>())
{
token.m_parserId = Interfaces::BooleanPrimitives;
}
token.m_information = Primitive::GetPrimitiveElement(primitiveValue);
expressionTree.PushElement(AZStd::move(token));
}
void PushOperator(ExpressionTree& expressionTree, ExpressionParserId parserId, ElementInformation&& elementInformation)
{
ExpressionToken expressionToken;
expressionToken.m_parserId = parserId;
expressionToken.m_information = AZStd::move(elementInformation);
expressionTree.PushElement(AZStd::move(expressionToken));
}
ExpressionEvaluationRequests* ExpressionEvaluationRequests()
{
return m_systemComponent;
}
AZStd::unordered_set<ExpressionParserId> MathOnlyOperatorRestrictions() const
{
return {
Interfaces::NumericPrimitives,
Interfaces::MathOperators
};
}
private:
ExpressionEvaluationSystemComponent* m_systemComponent;
};
}