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66 lines
2.8 KiB
C++
66 lines
2.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzToolsFramework/Entity/EditorEntityContextComponent.h>
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namespace AzToolsFramework
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{
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// This class is an inelegant workaround for use by the Slice Converter to selectively disable entity add/remove logic
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// during slice conversion in the EditorEntityContextComponent. Specifically, the standard versions of these methods will
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// attempt to activate the entities as they're added. This is both unnecessary and undesirable during slice conversion, since
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// entity activation requires a lot of subsystems to be active and valid.
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// Instead, by selectively disabling this logic, the entities can remain in an initialized state, which is sufficient for conversion,
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// without requiring those extra subsystems.
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// This problem also could have been solved by adding APIs to the EditorEntityContextComponent or the EntityContext, but there aren't
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// any other known valid use cases for disabling this logic, so the extra APIs would simply encourage "bad behavior" by using them
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// when they likely aren't necessary or desired.
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class SliceConverterEditorEntityContextComponent
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: public EditorEntityContextComponent
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{
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public:
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AZ_COMPONENT(SliceConverterEditorEntityContextComponent, "{1CB0C38F-8E85-4422-91C6-E1F3B9B4B853}");
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SliceConverterEditorEntityContextComponent() : EditorEntityContextComponent() {}
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// Simple API to selectively disable this logic *only* when performing slice to prefab conversion.
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static void DisableOnContextEntityLogic()
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{
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m_enableOnContextEntityLogic = false;
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}
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protected:
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void OnContextEntitiesAdded([[maybe_unused]] const EntityList& entities) override
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{
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if (m_enableOnContextEntityLogic)
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{
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EditorEntityContextComponent::OnContextEntitiesAdded(entities);
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}
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}
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void OnContextEntityRemoved([[maybe_unused]] const AZ::EntityId& id) override
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{
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if (m_enableOnContextEntityLogic)
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{
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EditorEntityContextComponent::OnContextEntityRemoved(id);
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}
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}
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// By default, act just like the EditorEntityContextComponent
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static inline bool m_enableOnContextEntityLogic = true;
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};
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} // namespace AzToolsFramework
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