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o3de/Code/CryEngine/CryCommon/crycommon_files.cmake

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CMake

#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
set(FILES
QTangent.h
CryCommon.cpp
Allocator.h
FinalizingSpline.h
IAudioInterfacesCommonData.h
IAudioSystem.h
IChunkFile.h
ICmdLine.h
IColorGradingController.h
IConsole.h
ICryMiniGUI.h
IDeferredCollisionEvent.h
IDefragAllocator.h
IEngineModule.h
IEntityRenderState.h
IEntityRenderState_info.cpp
IFileChangeMonitor.h
IFlares.h
IFont.h
IFunctorBase.h
IFuncVariable.h
IGem.h
IGeneralMemoryHeap.h
IGeomCache.h
IImage.h
IImageHandler.h
IIndexedMesh.h
IIndexedMesh_info.cpp
ILevelSystem.h
ILocalizationManager.h
LocalizationManagerBus.h
LocalizationManagerBus.inl
ILog.h
ILZ4Decompressor.h
IMaterial.h
IMaterialEffects.h
IMemory.h
IMeshBaking.h
IMiniLog.h
IMovieSystem.h
INotificationNetwork.h
IOverloadSceneManager.h
IPerfHud.h
IPhysics.h
IPhysicsDebugRenderer.h
IPostEffectGroup.h
IProcess.h
IReadWriteXMLSink.h
IRemoteCommand.h
IRenderAuxGeom.h
IRenderer.h
IRenderMesh.h
IResourceCollector.h
IResourceCompilerHelper.h
IResourceManager.h
ISerialize.h
IServiceNetwork.h
IShader.h
IShader_info.h
ISoftCodeMgr.h
ISplines.h
IStatObj.h
StatObjBus.h
IStereoRenderer.h
IStreamEngine.h
IStreamEngineDefs.h
ISurfaceType.h
ISystem.h
ISystemScheduler.h
ITextModeConsole.h
ITexture.h
IThreadManager.h
IThreadTask.h
ITimer.h
IValidator.h
IVideoRenderer.h
IViewSystem.h
IWindowMessageHandler.h
IXml.h
IZLibCompressor.h
IZlibDecompressor.h
IZStdDecompressor.h
IProximityTriggerSystem.h
MicrophoneBus.h
physinterface.h
HMDBus.h
VRCommon.h
StereoRendererBus.h
HeightmapUpdateNotificationBus.h
IObjManager.h
INavigationSystem.h
IMNM.h
AzDXGIFormat.h
SFunctor.h
FunctorBaseFunction.h
CustomMemoryHeap.h
FunctorBaseMember.h
stridedptr.h
Options.h
CREGeomCache.h
SerializationTypes.h
CryEndian.h
CryRandomInternal.h
Random.h
LCGRandom.h
MaterialUtils.h
MTPseudoRandom.cpp
CryTypeInfo.cpp
IResourceCompilerHelper.cpp
BaseTypes.h
CompileTimeAssert.h
CryThreadSafeWorkerContainer.h
CryThreadSafeRendererContainer.h
intrusive_list.hpp
MemoryAccess.h
Algorithm.h
AnimKey.h
AnimTime.h
BitFiddling.h
CGFContent.h
CGFContent_info.cpp
Common_TypeInfo.cpp
CountedValue.h
CrtDebugStats.h
CryArray.h
CryArray2d.h
CryAssert.h
CryCrc32.h
CryCustomTypes.h
CryFile.h
CryFixedArray.h
CryFixedString.h
CryHeaders.h
CryHeaders_info.cpp
CryListenerSet.h
CryMemoryAllocator.h
CryMemoryManager.h
CryLegacyAllocator.h
CryName.h
CryPath.h
CryPodArray.h
CryPtrArray.h
CrySizer.h
CryString.h
CrySystemBus.h
CryThread.h
CryThreadImpl.h
CryTypeInfo.h
CryUtils.h
CryVersion.h
CryZlib.h
FrameProfiler.h
GeomCacheFileFormat.h
HashGrid.h
HeapAllocator.h
HeapContainer.h
ImageExtensionHelper.cpp
ImageExtensionHelper.h
ImageExtensionHelper_info.h
InplaceFactory.h
LegacyAllocator.h
MetaUtils.h
MiniQueue.h
MTPseudoRandom.h
MultiThread.h
MultiThread_Containers.h
Name_TypeInfo.h
NullAudioSystem.h
PNoise3.h
PoolAllocator.h
primitives.h
primitives_info.h
ProfileLog.h
ProjectDefines.h
Range.h
RenderContextConfig.h
RingBuffer.h
ScopeGuard.h
ScopedVariableSetter.h
SerializeFwd.h
SimpleSerialize.h
SmartPointersHelpers.h
smartptr.h
StackContainer.h
STLGlobalAllocator.h
STLPoolAllocator.h
StlUtils.h
StringUtils.h
Synchronization.h
Tarray.h
Timer.h
TimeValue.h
TimeValue_info.h
TypeInfo_decl.h
TypeInfo_impl.h
TypeLibrary.h
UnalignedBlit.h
UnicodeBinding.h
UnicodeEncoding.h
UnicodeFunctions.h
UnicodeIterator.h
VectorMap.h
VectorSet.h
VertexFormats.h
XMLBinaryHeaders.h
Bezier.h
RenderBus.h
MainThreadRenderRequestBus.h
OceanConstants.h
PakLoadDataUtils.cpp
PakLoadDataUtils.h
TPool.h
CREBaseCloud.h
CREFogVolume.h
CREGameEffect.h
CREImposter.h
CREMesh.h
CREOcclusionQuery.h
CREPostProcess.h
CRESky.h
CREVolumeObject.h
CREWaterOcean.h
CREWaterVolume.h
RendElement.h
Cry_Matrix33.h
Cry_Matrix34.h
Cry_Matrix44.h
Cry_MatrixDiag.h
Cry_Vector4.h
AABBSV.h
Cry_Camera.h
Cry_Color.h
Cry_Geo.h
Cry_GeoDistance.h
Cry_GeoIntersect.h
Cry_GeoOverlap.h
Cry_Math.h
Cry_Quat.h
Cry_ValidNumber.h
Cry_Vector2.h
Cry_Vector3.h
Cry_XOptimise.h
CryHalf_info.h
GeomQuery.h
CryHalf.inl
MathConversion.h
Cry_HWMatrix.h
Cry_HWVector3.h
AndroidSpecific.h
AppleSpecific.h
Console_std.h
CryAssert_Android.h
CryAssert_impl.h
CryAssert_iOS.h
CryAssert_Linux.h
CryAssert_Mac.h
CryLibrary.cpp
CryLibrary.h
CryMemoryManager_impl.h
CryThread_dummy.h
CryThread_pthreads.h
CryThread_windows.h
CryThreadImpl_pthreads.h
CryThreadImpl_windows.h
CryWindows.h
Linux32Specific.h
Linux64Specific.h
Linux_Win32Wrapper.h
LinuxSpecific.h
LoadScreenBus.h
LoadScreenComponent.cpp
LoadScreenComponent.h
MacSpecific.h
platform.h
platform_impl.cpp
Win32specific.h
Win64specific.h
CryExtension/CryCreateClassInstance.h
CryExtension/CryGUID.h
CryExtension/CryTypeID.h
CryExtension/ICryFactory.h
CryExtension/ICryFactoryRegistry.h
CryExtension/ICryUnknown.h
CryExtension/Impl/Conversion.h
CryExtension/Impl/ClassWeaver.h
CryExtension/Impl/CryGUIDHelper.h
CryExtension/Impl/ICryFactoryRegistryImpl.h
CryExtension/Impl/RegFactoryNode.h
CryExtension/Impl/TypeList.h
CryPool/Allocator.h
CryPool/Container.h
CryPool/Defrag.h
CryPool/example.h
CryPool/Fallback.h
CryPool/Inspector.h
CryPool/List.h
CryPool/Memory.h
CryPool/PoolAlloc.h
CryPool/STLWrapper.h
CryPool/ThreadSafe.h
stl/STLAlignedAlloc.h
Serialization/Assert.h
Serialization/BitVector.h
Serialization/BitVectorImpl.h
Serialization/BlackBox.h
Serialization/BoostSharedPtr.h
Serialization/Callback.h
Serialization/ClassFactory.h
Serialization/ClassFactoryImpl.h
Serialization/Color.h
Serialization/ColorImpl.h
Serialization/CRCRef.h
Serialization/CRCRefImpl.h
Serialization/CryExtension.h
Serialization/CryExtensionImpl.h
Serialization/CryName.h
Serialization/CryNameImpl.h
Serialization/CryStrings.h
Serialization/CryStringsImpl.h
Serialization/DynArray.h
Serialization/DynArrayImpl.h
Serialization/Enum.h
Serialization/EnumImpl.h
Serialization/IArchive.h
Serialization/IArchiveHost.h
Serialization/IClassFactory.h
Serialization/IntrusiveFactory.h
Serialization/ITextInputArchive.h
Serialization/ITextOutputArchive.h
Serialization/KeyValue.h
Serialization/Math.h
Serialization/MathImpl.h
Serialization/NetScriptSerialize.h
Serialization/Object.h
Serialization/Serializer.h
Serialization/SerializerImpl.h
Serialization/SmartPtr.h
Serialization/SmartPtrImpl.h
Serialization/STL.h
Serialization/STLImpl.h
Serialization/StringList.h
Serialization/StringListImpl.h
Serialization/Strings.h
Serialization/TypeID.h
Serialization/TypeInfo.h
Serialization/TypeInfoImpl.h
Serialization/Decorators/ActionButton.h
Serialization/Decorators/BitFlags.h
Serialization/Decorators/BitFlagsImpl.h
Serialization/Decorators/ColorPicker.h
Serialization/Decorators/ColorPickerImpl.h
Serialization/Decorators/JointName.h
Serialization/Decorators/JointNameImpl.h
Serialization/Decorators/LocalFrame.h
Serialization/Decorators/LocalFrameImpl.h
Serialization/Decorators/OutputFilePath.h
Serialization/Decorators/OutputFilePathImpl.h
Serialization/Decorators/Range.h
Serialization/Decorators/RangeImpl.h
Serialization/Decorators/ResourceFilePath.h
Serialization/Decorators/ResourceFilePathImpl.h
Serialization/Decorators/ResourceFolderPath.h
Serialization/Decorators/ResourceFolderPathImpl.h
Serialization/Decorators/Resources.h
Serialization/Decorators/ResourcesAudio.h
Serialization/Decorators/ResourceSelector.h
Serialization/Decorators/Slider.h
Serialization/Decorators/SliderImpl.h
Serialization/Decorators/Sprite.h
Serialization/Decorators/SpriteImpl.h
Serialization/Decorators/TagList.h
Serialization/Decorators/TagListImpl.h
LyShine/IDraw2d.h
LyShine/ILyShine.h
LyShine/ISprite.h
LyShine/IRenderGraph.h
LyShine/UiAssetTypes.h
LyShine/UiComponentTypes.h
LyShine/UiBase.h
LyShine/UiEntityContext.h
LyShine/UiLayoutCellBase.h
LyShine/UiSerializeHelpers.h
LyShine/Animation/IUiAnimation.h
LyShine/Bus/UiAnimateEntityBus.h
LyShine/Bus/UiAnimationBus.h
LyShine/Bus/UiButtonBus.h
LyShine/Bus/UiCanvasBus.h
LyShine/Bus/UiCanvasManagerBus.h
LyShine/Bus/UiCanvasUpdateNotificationBus.h
LyShine/Bus/UiCheckboxBus.h
LyShine/Bus/UiCursorBus.h
LyShine/Bus/UiDraggableBus.h
LyShine/Bus/UiDropdownBus.h
LyShine/Bus/UiDropdownOptionBus.h
LyShine/Bus/UiDropTargetBus.h
LyShine/Bus/UiDynamicLayoutBus.h
LyShine/Bus/UiDynamicScrollBoxBus.h
LyShine/Bus/UiEditorBus.h
LyShine/Bus/UiEditorCanvasBus.h
LyShine/Bus/UiEditorChangeNotificationBus.h
LyShine/Bus/UiElementBus.h
LyShine/Bus/UiEntityContextBus.h
LyShine/Bus/UiFaderBus.h
LyShine/Bus/UiFlipbookAnimationBus.h
LyShine/Bus/UiGameEntityContextBus.h
LyShine/Bus/UiImageBus.h
LyShine/Bus/UiImageSequenceBus.h
LyShine/Bus/UiIndexableImageBus.h
LyShine/Bus/UiInitializationBus.h
LyShine/Bus/UiInteractableActionsBus.h
LyShine/Bus/UiInteractableBus.h
LyShine/Bus/UiInteractableStatesBus.h
LyShine/Bus/UiInteractionMaskBus.h
LyShine/Bus/UiLayoutBus.h
LyShine/Bus/UiLayoutCellBus.h
LyShine/Bus/UiLayoutCellDefaultBus.h
LyShine/Bus/UiLayoutColumnBus.h
LyShine/Bus/UiLayoutControllerBus.h
LyShine/Bus/UiLayoutFitterBus.h
LyShine/Bus/UiLayoutGridBus.h
LyShine/Bus/UiLayoutManagerBus.h
LyShine/Bus/UiLayoutRowBus.h
LyShine/Bus/UiMarkupButtonBus.h
LyShine/Bus/UiMaskBus.h
LyShine/Bus/UiNavigationBus.h
LyShine/Bus/UiParticleEmitterBus.h
LyShine/Bus/UiRadioButtonBus.h
LyShine/Bus/UiRadioButtonCommunicationBus.h
LyShine/Bus/UiRadioButtonGroupBus.h
LyShine/Bus/UiRadioButtonGroupCommunicationBus.h
LyShine/Bus/UiRenderBus.h
LyShine/Bus/UiRenderControlBus.h
LyShine/Bus/UiScrollableBus.h
LyShine/Bus/UiScrollBarBus.h
LyShine/Bus/UiScrollBoxBus.h
LyShine/Bus/UiScrollerBus.h
LyShine/Bus/UiSliderBus.h
LyShine/Bus/UiSpawnerBus.h
LyShine/Bus/UiSystemBus.h
LyShine/Bus/UiTextBus.h
LyShine/Bus/UiTextInputBus.h
LyShine/Bus/UiTooltipBus.h
LyShine/Bus/UiTooltipDataPopulatorBus.h
LyShine/Bus/UiTooltipDisplayBus.h
LyShine/Bus/UiTransform2dBus.h
LyShine/Bus/UiTransformBus.h
LyShine/Bus/UiVisualBus.h
LyShine/Bus/Sprite/UiSpriteBus.h
LyShine/Bus/World/UiCanvasOnMeshBus.h
LyShine/Bus/World/UiCanvasRefBus.h
LyShine/Bus/Tools/UiSystemToolsBus.h
Maestro/Bus/EditorSequenceAgentComponentBus.h
Maestro/Bus/EditorSequenceBus.h
Maestro/Bus/EditorSequenceComponentBus.h
Maestro/Bus/SequenceComponentBus.h
Maestro/Bus/SequenceAgentComponentBus.h
Maestro/Types/AnimNodeType.h
Maestro/Types/AnimParamType.h
Maestro/Types/AnimValue.h
Maestro/Types/AnimValueType.h
Maestro/Types/AssetBlendKey.h
Maestro/Types/AssetBlends.h
Maestro/Types/SequenceType.h
Terrain/Bus/WorldMaterialRequestsBus.h
Terrain/Bus/TerrainBus.h
Terrain/Bus/TerrainRendererBus.h
Terrain/Bus/HeightmapDataBus.h
Terrain/Bus/TerrainProviderBus.h
CREPrismObject.h
StaticInstance.h
Pak/CryPakUtils.h
)