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37 lines
987 B
Lua
37 lines
987 B
Lua
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--
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-- Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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--
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-- SPDX-License-Identifier: Apache-2.0 OR MIT
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--
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--
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--
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--
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--
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--
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----------------------------------------------------------------------------------------------------
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MannequinObject =
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{
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Properties =
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{
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objModel = "",
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fileActionController = "",
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fileAnimDatabase3P = "",
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},
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Editor =
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{
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Icon = "user.bmp",
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IconOnTop = 1,
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},
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}
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function MannequinObject:OnPropertyChange()
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-- The OnPropertyChange callback is forwarded to script directly by the editor.
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-- As most of this entity is written in C++, we just want to send a notification
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-- that a property has changed, and deal with it there.
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self:ProcessBroadcastEvent( "OnPropertyChange" );
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end
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