Files
o3de/Gems/GraphModel/Code/Include/GraphModel/Integration/FloatDataInterface.h
T
2021-03-08 14:30:57 -08:00

46 lines
1.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
// Graph Canvas
#include <GraphCanvas/Components/NodePropertyDisplay/DoubleDataInterface.h>
// Graph Model
#include <GraphModel/Model/Slot.h>
namespace GraphModelIntegration
{
//! Satisfies GraphCanvas API requirements for showing float property widgets in nodes.
class FloatDataInterface
: public GraphCanvas::NumericDataInterface
{
public:
AZ_CLASS_ALLOCATOR(FloatDataInterface, AZ::SystemAllocator, 0);
FloatDataInterface(GraphModel::SlotPtr slot);
~FloatDataInterface() = default;
double GetNumber() const override;
void SetNumber(double value) override;
int GetDecimalPlaces() const override;
int GetDisplayDecimalPlaces() const override;
double GetMin() const override;
double GetMax() const override;
private:
AZStd::weak_ptr<GraphModel::Slot> m_slot;
};
}