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o3de/Gems/SurfaceData/Code/Include/SurfaceData/SurfaceDataSystemNotificationBus.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzCore/Component/Entity.h>
namespace AZ
{
class Aabb;
}
namespace SurfaceData
{
/**
* the EBus is used to send notification information about surfaces
*/
class SurfaceDataSystemNotifications
: public AZ::EBusTraits
{
public:
////////////////////////////////////////////////////////////////////////
// EBusTraits
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
////////////////////////////////////////////////////////////////////////
//! allows multiple threads to call
using MutexType = AZStd::recursive_mutex;
virtual void OnSurfaceChanged(const AZ::EntityId& entityId, const AZ::Aabb& oldBounds, const AZ::Aabb& newBounds) = 0;
};
typedef AZ::EBus<SurfaceDataSystemNotifications> SurfaceDataSystemNotificationBus;
}