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o3de/Gems/AudioSystem/Code/Source/Editor/AudioResourceSelectors.h

24 lines
634 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzToolsFramework/UI/PropertyEditor/PropertyAudioCtrl.h>
namespace AudioControls
{
class AudioControlSelectorHandler
: public AzToolsFramework::AudioControlSelectorRequestBus::MultiHandler
{
public:
AudioControlSelectorHandler();
~AudioControlSelectorHandler();
AZStd::string SelectResource(AZStd::string_view previousValue) override;
};
}