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o3de/Gems/ScriptCanvasDeveloper/Code/Editor/Source
Luis Sempé 9e2a3226fd
Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
4 years ago
..
AutomationActions Gems/ScriptCanvas 4 years ago
EditorAutomation Gems/ScriptCanvas 4 years ago
EditorAutomationTests Gems/ScriptCanvas* 4 years ago
Developer.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
DeveloperUtils.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
EditorAutomationTestDialog.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
EditorAutomationTestDialog.h Gems/ScriptCanvas* 4 years ago
Mock.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
NodeListDumpAction.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
ScriptCanvasDeveloperEditorComponent.cpp Script Canvas, replace the text replacement system to a JSON file based one (#5228) 4 years ago
ScriptCanvasDeveloperGem.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
TSGenerateAction.cpp Script Canvas, replace the text replacement system to a JSON file based one (#5228) 4 years ago
WrapperMock.cpp Gems/ScriptCanvas 4 years ago
XMLDoc.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
XMLDoc.h Merge branch 'development' into cmake/SPEC-7179 4 years ago