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o3de/Code/Tools/SceneAPI/SceneCore
Nicholas Van Sickle 8d5dd4e35f Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
4 years ago
..
Components Replaced AzFramework::FileFunc JSON utils API calls with AzCore::JsonUtils APIs that appear to have been duplicated. Also fixed up improper Project Configurator -> Project Manager comment replacements. 4 years ago
Containers Squashed commit of Procedural Prefab work (#4481) 4 years ago
DataTypes addressing PR comments/suggestions 4 years ago
Events Squashed commit of Procedural Prefab work (#4481) 4 years ago
Export Update the FileIO Aliases (#4186) 4 years ago
Import Squashed commit of Procedural Prefab work (#4481) 4 years ago
Mocks Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Tests [LYN-8041] Enable relocation of the Project Game Release Layout (#5380) 4 years ago
Utilities Add serialized output version (xml) of debug scene graph (#3437) 4 years ago
CMakeLists.txt Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
DllMain.cpp Add serialized output version (xml) of debug scene graph (#3437) 4 years ago
SceneBuilderDependencyBus.h Added a new registry setting that disables automatic conversion of materials from model files like FBX. 4 years ago
SceneCoreConfiguration.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SceneCoreStandaloneAllocator.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SceneCoreStandaloneAllocator.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
scenecore_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
scenecore_testing_files.cmake Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago