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o3de/Gems/Terrain/Code
Ken Pruiksma d52ce49dcb
Terrain macro material fixes (#5182)
* Minor fixes for macro materials
- When macro image views are no longer used, they will explicitely be set to nullptr
- limiting for loop in shader to the number of macro materials total so it doesn't read unitialized memory

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Removing parts of the terrain shader no longer used.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixing normalization in shaders, adding default valus for all structs used in SRGs.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
4 years ago
..
Include/Terrain/Ebuses Terrain API cleanups (#4914) 4 years ago
Mocks/Terrain Added terrain surface data notifications (#5067) 4 years ago
Source Terrain macro material fixes (#5182) 4 years ago
Tests Added terrain surface data notifications (#5067) 4 years ago
CMakeLists.txt Terrain Physics Heightfield support 4 years ago
terrain_editor_shared_files.cmake Terrain Physics Heightfield support 4 years ago
terrain_editor_tests_files.cmake Initial stub terrain gem (#3368) 4 years ago
terrain_files.cmake Terrain Physics Heightfield support 4 years ago
terrain_mocks_files.cmake Terrain Physics Heightfield support 4 years ago
terrain_shared_files.cmake Initial stub terrain gem (#3368) 4 years ago
terrain_tests_files.cmake Terrain Physics Heightfield support 4 years ago