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o3de/Code/Sandbox/Editor/Util/FunctorMulticaster.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : Multicast multiple functors.
#ifndef CRYINCLUDE_EDITOR_UTIL_FUNCTORMULTICASTER_H
#define CRYINCLUDE_EDITOR_UTIL_FUNCTORMULTICASTER_H
#pragma once
//////////////////////////////////////////////////////////////////////////
template <class _event>
class FunctorMulticaster
{
public:
typedef Functor1<_event> callback;
FunctorMulticaster() {}
virtual ~FunctorMulticaster() {}
void AddListener(const callback& func)
{
m_listeners.push_back(func);
}
void RemoveListener(const callback& func)
{
m_listeners.remove(func);
}
void Call(_event evt)
{
typename std::list<callback>::iterator iter;
for (iter = m_listeners.begin(); iter != m_listeners.end(); ++iter)
{
(*iter)(evt);
}
}
private:
std::list<callback> m_listeners;
};
#endif // CRYINCLUDE_EDITOR_UTIL_FUNCTORMULTICASTER_H