You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
109 lines
5.0 KiB
C++
109 lines
5.0 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AzCore/base.h>
|
|
#include <AzCore/std/smart_ptr/unique_ptr.h>
|
|
#include <AzCore/std/string/string.h>
|
|
#include <AzCore/std/containers/vector.h>
|
|
#include <AzFramework/Process/ProcessCommon_fwd.h>
|
|
#include <AzCore/std/containers/variant.h>
|
|
|
|
namespace AzFramework
|
|
{
|
|
namespace ProcessLauncher
|
|
{
|
|
enum ProcessLaunchResult : AZ::u32
|
|
{
|
|
PLR_Success, // Process Launched Normally
|
|
PLR_MissingFile, // Missing file or command
|
|
};
|
|
|
|
struct ProcessLaunchInfo
|
|
{
|
|
//! This is the process to execute. Do not escape spaces here.
|
|
AZStd::string m_processExecutableString;
|
|
|
|
/**
|
|
* Command line parameters, concatenated.
|
|
* In order to prevent a proliferation of ifdefs all over client code to convert into various standards,
|
|
* instead we assume windows style use of "double quotes" to escape spaces
|
|
* for example: params="hello world" "/Users/JOE SMITH/Desktop"
|
|
* On windows, the command line will be passed as-is to the shell (with quotes)
|
|
* on UNIX/OSX, the command line will be converted as appropriate (quotes removed, but used to chop up parameters)
|
|
*/
|
|
AZStd::variant<AZStd::string, AZStd::vector<AZStd::string>> m_commandlineParameters;
|
|
|
|
/**
|
|
* (optional) If you specify a working directory, the command will be executed with that directory as the current directory.
|
|
* Do not use quotes around the working directory string.
|
|
*/
|
|
AZStd::string m_workingDirectory;
|
|
ProcessPriority m_processPriority = PROCESSPRIORITY_NORMAL;
|
|
AZStd::vector<AZStd::string>* m_environmentVariables = nullptr;
|
|
mutable ProcessLaunchResult m_launchResult = PLR_Success;
|
|
|
|
//Not Supported On Mac
|
|
bool m_showWindow = true;
|
|
|
|
AZStd::string GetCommandLineParametersAsString() const;
|
|
};
|
|
|
|
static const AZ::u32 INFINITE_TIMEOUT = (AZ::u32) -1;
|
|
bool LaunchProcess(const ProcessLaunchInfo& processLaunchInfo, ProcessData& processData);
|
|
bool LaunchUnwatchedProcess(const ProcessLaunchInfo& processLaunchInfo);
|
|
} // namespace ProccessLauncher
|
|
|
|
class ProcessWatcher
|
|
{
|
|
public:
|
|
// Use LaunchProcess to launch a child process at a given path with a commandline and communication type, optional environment variables (null means inherit from parent environment)
|
|
static ProcessWatcher* LaunchProcess(const ProcessLauncher::ProcessLaunchInfo& processLaunchInfo, ProcessCommunicationType communicationType);
|
|
|
|
// Use LaunchProcessAndRetrieveOutput to launch a process via LaunchProcess and return its output, as of now used for fire-and-forget executables (exe's that do something and close immediately)
|
|
static bool LaunchProcessAndRetrieveOutput(const ProcessLauncher::ProcessLaunchInfo& processLaunchInfo, ProcessCommunicationType communicationType, AzFramework::ProcessOutput& outProcessOutput);
|
|
|
|
// GetCommunicatorForChildProcess is used when you are implementing the given child process and want a better interface than std::in/std::out (not required)
|
|
static AZStd::shared_ptr<class ProcessCommunicatorForChildProcess> GetCommunicatorForChildProcess(ProcessCommunicationType communicationType);
|
|
|
|
// GetCommunicator returns a ProcessCommunicator to communicate with the child process
|
|
ProcessCommunicator* GetCommunicator();
|
|
|
|
// Check if child process is running, outExitCode returns exit code if process terminated
|
|
bool IsProcessRunning(AZ::u32* outExitCode = nullptr);
|
|
|
|
// Wait for process to exit, waitTime is in seconds, returns true if process exited, false if still running
|
|
bool WaitForProcessToExit(AZ::u32 waitTimeInSeconds, AZ::u32* outExitCode = nullptr);
|
|
|
|
// Terminate child process with a given exit code (if still running)
|
|
void TerminateProcess(AZ::u32 exitCode);
|
|
|
|
// Delete ProcessWatcher when done with child process
|
|
virtual ~ProcessWatcher();
|
|
protected:
|
|
bool SpawnProcess(const ProcessLauncher::ProcessLaunchInfo& processLaunchInfo, ProcessCommunicationType communicationType);
|
|
|
|
private:
|
|
|
|
StdProcessCommunicator* CreateStdCommunicator();
|
|
static StdProcessCommunicatorForChildProcess* CreateStdCommunicatorForChildProcess();
|
|
|
|
void InitProcessData(bool stdCommunication);
|
|
|
|
ProcessWatcher();
|
|
|
|
ProcessWatcher(const ProcessWatcher&) = delete;
|
|
ProcessWatcher& operator= (const ProcessWatcher&) = delete;
|
|
|
|
AZStd::unique_ptr<ProcessData> m_pWatcherData;
|
|
ProcessCommunicator* m_pCommunicator;
|
|
ProcessCommunicator* m_pChildCommunicator;
|
|
};
|
|
} // namespace AzFramework
|