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o3de/Gems/WhiteBox/Code/Source/SubComponentModes/EditorWhiteBoxDefaultModeBus.h

70 lines
3.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/ComponentBus.h>
#include <WhiteBox/WhiteBoxToolApi.h>
namespace WhiteBox
{
//! Request bus for White Box ComponentMode operations while in 'default' mode.
class EditorWhiteBoxDefaultModeRequests : public AZ::EntityComponentBus
{
public:
//! Create a polygon scale modifier for the given polygon handles.
virtual void CreatePolygonScaleModifier(const Api::PolygonHandle& polygonHandle) = 0;
//! Create an edge scale modifier for the given edge handle.
virtual void CreateEdgeScaleModifier(Api::EdgeHandle edgeHandle) = 0;
//! Assign whatever polygon is currently hovered to the selected polygon translation modifier.
virtual void AssignSelectedPolygonTranslationModifier() = 0;
//! Assign whatever edge is currently hovered to the selected edge translation modifier.
virtual void AssignSelectedEdgeTranslationModifier() = 0;
//! Assign whatever vertex is currently hovered to the vertex selection modifier.
virtual void AssignSelectedVertexSelectionModifier() = 0;
//! Refresh (rebuild) the polygon scale modifier.
//! The internal manipulator will be rebuilt from the current white box handles stored in the modifier.
virtual void RefreshPolygonScaleModifier() = 0;
//! Refresh (rebuild) the edge scale modifier.
//! The internal manipulator will be rebuilt from the current white box handles stored in the modifier.
virtual void RefreshEdgeScaleModifier() = 0;
//! Refresh (rebuild) the polygon translation modifier.
//! The internal manipulator will be rebuilt from the current white box handles stored in the modifier.
virtual void RefreshPolygonTranslationModifier() = 0;
//! Refresh (rebuild) the edge translation modifier.
//! The internal manipulator will be rebuilt from the current white box handles stored in the modifier.
virtual void RefreshEdgeTranslationModifier() = 0;
//! Refresh (rebuild) the vertex selection modifier.
//! The internal manipulator will be rebuilt from the current white box handles stored in the modifier.
virtual void RefreshVertexSelectionModifier() = 0;
//! Returns the currently selected vertex handles.
//! @note If no vertex handles are selected an empty vector is returned.
virtual Api::VertexHandles SelectedVertexHandles() const = 0;
//! Returns the currently selected edge handles.
//! @note If no edge handles are selected an empty vector is returned.
virtual Api::EdgeHandles SelectedEdgeHandles() const = 0;
//! Returns the currently selected polygon handles.
//! @note If no polygon handles are selected an empty vector is returned.
virtual Api::PolygonHandles SelectedPolygonHandles() const = 0;
//! Returns the hovered vertex handle.
//! @note If no vertex is currently being hovered then an invalid VertexHandle is returned.
virtual Api::VertexHandle HoveredVertexHandle() const = 0;
//! Returns the hovered edge handle.
//! @note If no edge is currently being hovered then an invalid EdgeHandle is returned.
virtual Api::EdgeHandle HoveredEdgeHandle() const = 0;
//! Returns the hovered polygon handle.
//! @note If no polygon is currently being hovered then an empty PolygonHandle is returned.
virtual Api::PolygonHandle HoveredPolygonHandle() const = 0;
protected:
~EditorWhiteBoxDefaultModeRequests() = default;
};
using EditorWhiteBoxDefaultModeRequestBus = AZ::EBus<EditorWhiteBoxDefaultModeRequests>;
} // namespace WhiteBox