You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/WhiteBox/Code/Source/Asset/WhiteBoxMeshAssetHandler.cpp

171 lines
5.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "Asset/WhiteBoxMeshAsset.h"
#include "Asset/WhiteBoxMeshAssetHandler.h"
#include <AzCore/IO/FileIO.h>
#include <AzCore/IO/GenericStreams.h>
namespace WhiteBox
{
namespace Pipeline
{
WhiteBoxMeshAssetHandler::WhiteBoxMeshAssetHandler()
{
Register();
}
WhiteBoxMeshAssetHandler::~WhiteBoxMeshAssetHandler()
{
Unregister();
}
void WhiteBoxMeshAssetHandler::Register()
{
const bool assetManagerReady = AZ::Data::AssetManager::IsReady();
AZ_Error("WhiteBoxMesh Asset", assetManagerReady, "Asset manager isn't ready.");
if (assetManagerReady)
{
AZ::Data::AssetManager::Instance().RegisterHandler(this, AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid());
}
AZ::AssetTypeInfoBus::Handler::BusConnect(AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid());
}
void WhiteBoxMeshAssetHandler::Unregister()
{
AZ::AssetTypeInfoBus::Handler::BusDisconnect();
if (AZ::Data::AssetManager::IsReady())
{
AZ::Data::AssetManager::Instance().UnregisterHandler(this);
}
}
AZ::Data::AssetType WhiteBoxMeshAssetHandler::GetAssetType() const
{
return AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid();
}
void WhiteBoxMeshAssetHandler::GetAssetTypeExtensions(AZStd::vector<AZStd::string>& extensions)
{
extensions.emplace_back(AssetFileExtension);
}
const char* WhiteBoxMeshAssetHandler::GetAssetTypeDisplayName() const
{
return "WhiteBoxMesh";
}
const char* WhiteBoxMeshAssetHandler::GetBrowserIcon() const
{
return "Editor/Icons/Components/WhiteBoxMesh.png";
}
const char* WhiteBoxMeshAssetHandler::GetGroup() const
{
return "WhiteBox";
}
AZ::Uuid WhiteBoxMeshAssetHandler::GetComponentTypeId() const
{
return "{C9F2D913-E275-49BB-AB4F-2D221C16170A}"; // EditorWhiteBoxComponent
}
AZ::Data::AssetPtr WhiteBoxMeshAssetHandler::CreateAsset(
[[maybe_unused]] const AZ::Data::AssetId& id, const AZ::Data::AssetType& type)
{
if (type == AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid())
{
return aznew WhiteBoxMeshAsset();
}
AZ_Error("WhiteBoxMesh", false, "This handler deals only with WhiteBoxMeshAsset type.");
return nullptr;
}
AZ::Data::AssetHandler::LoadResult WhiteBoxMeshAssetHandler::LoadAssetData(
const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
[[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB)
{
WhiteBoxMeshAsset* whiteBoxMeshAsset = asset.GetAs<WhiteBoxMeshAsset>();
if (!whiteBoxMeshAsset)
{
AZ_Error(
"WhiteBoxMesh Asset", false,
"This should be a WhiteBoxMesh Asset, as this is the only type we process.");
return AZ::Data::AssetHandler::LoadResult::Error;
}
const auto size = stream->GetLength();
Api::WhiteBoxMeshStream whiteBoxData;
whiteBoxData.resize(size);
stream->Read(size, whiteBoxData.data());
auto whiteBoxMesh = WhiteBox::Api::CreateWhiteBoxMesh();
const auto result = WhiteBox::Api::ReadMesh(*whiteBoxMesh, whiteBoxData);
// if result is not 'Full', then whiteBoxMeshAsset could be empty which is most likely an error
// as no data was loaded from the asset, or it was not correctly read in stream->Read(..)
const auto success = result == Api::ReadResult::Full;
if (success)
{
whiteBoxMeshAsset->SetMesh(AZStd::move(whiteBoxMesh));
whiteBoxMeshAsset->SetWhiteBoxData(AZStd::move(whiteBoxData));
}
return success ? AZ::Data::AssetHandler::LoadResult::LoadComplete
: AZ::Data::AssetHandler::LoadResult::Error;
}
bool WhiteBoxMeshAssetHandler::SaveAssetData(
const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZ::IO::GenericStream* stream)
{
WhiteBoxMeshAsset* whiteBoxMeshAsset = asset.GetAs<WhiteBoxMeshAsset>();
if (!whiteBoxMeshAsset)
{
AZ_Error(
"WhiteBoxMesh Asset", false,
"This should be a WhiteBoxMesh Asset. WhiteBoxMeshAssetHandler doesn't handle any other asset "
"type.");
return false;
}
WhiteBox::WhiteBoxMesh* mesh = whiteBoxMeshAsset->GetMesh();
if (!mesh)
{
AZ_Warning("WhiteBoxMesh Asset", false, "There is no WhiteBoxMesh to save.");
return false;
}
const bool success = WhiteBox::Api::SaveToWbm(*mesh, *stream);
if (!success)
{
AZ_Warning("", false, "Failed to write WhiteBoxMesh Asset:", asset.GetHint().c_str());
}
return success;
}
void WhiteBoxMeshAssetHandler::DestroyAsset(AZ::Data::AssetPtr ptr)
{
delete ptr;
}
void WhiteBoxMeshAssetHandler::GetHandledAssetTypes(AZStd::vector<AZ::Data::AssetType>& assetTypes)
{
assetTypes.push_back(AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid());
}
} // namespace Pipeline
} // namespace WhiteBox