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171 lines
5.8 KiB
C++
171 lines
5.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "Asset/WhiteBoxMeshAsset.h"
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#include "Asset/WhiteBoxMeshAssetHandler.h"
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#include <AzCore/IO/FileIO.h>
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#include <AzCore/IO/GenericStreams.h>
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namespace WhiteBox
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{
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namespace Pipeline
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{
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WhiteBoxMeshAssetHandler::WhiteBoxMeshAssetHandler()
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{
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Register();
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}
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WhiteBoxMeshAssetHandler::~WhiteBoxMeshAssetHandler()
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{
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Unregister();
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}
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void WhiteBoxMeshAssetHandler::Register()
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{
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const bool assetManagerReady = AZ::Data::AssetManager::IsReady();
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AZ_Error("WhiteBoxMesh Asset", assetManagerReady, "Asset manager isn't ready.");
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if (assetManagerReady)
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{
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AZ::Data::AssetManager::Instance().RegisterHandler(this, AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid());
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}
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AZ::AssetTypeInfoBus::Handler::BusConnect(AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid());
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}
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void WhiteBoxMeshAssetHandler::Unregister()
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{
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AZ::AssetTypeInfoBus::Handler::BusDisconnect();
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if (AZ::Data::AssetManager::IsReady())
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{
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AZ::Data::AssetManager::Instance().UnregisterHandler(this);
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}
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}
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AZ::Data::AssetType WhiteBoxMeshAssetHandler::GetAssetType() const
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{
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return AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid();
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}
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void WhiteBoxMeshAssetHandler::GetAssetTypeExtensions(AZStd::vector<AZStd::string>& extensions)
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{
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extensions.emplace_back(AssetFileExtension);
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}
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const char* WhiteBoxMeshAssetHandler::GetAssetTypeDisplayName() const
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{
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return "WhiteBoxMesh";
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}
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const char* WhiteBoxMeshAssetHandler::GetBrowserIcon() const
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{
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return "Editor/Icons/Components/WhiteBoxMesh.png";
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}
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const char* WhiteBoxMeshAssetHandler::GetGroup() const
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{
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return "WhiteBox";
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}
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AZ::Uuid WhiteBoxMeshAssetHandler::GetComponentTypeId() const
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{
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return "{C9F2D913-E275-49BB-AB4F-2D221C16170A}"; // EditorWhiteBoxComponent
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}
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AZ::Data::AssetPtr WhiteBoxMeshAssetHandler::CreateAsset(
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[[maybe_unused]] const AZ::Data::AssetId& id, const AZ::Data::AssetType& type)
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{
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if (type == AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid())
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{
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return aznew WhiteBoxMeshAsset();
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}
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AZ_Error("WhiteBoxMesh", false, "This handler deals only with WhiteBoxMeshAsset type.");
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return nullptr;
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}
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AZ::Data::AssetHandler::LoadResult WhiteBoxMeshAssetHandler::LoadAssetData(
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const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
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[[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB)
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{
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WhiteBoxMeshAsset* whiteBoxMeshAsset = asset.GetAs<WhiteBoxMeshAsset>();
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if (!whiteBoxMeshAsset)
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{
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AZ_Error(
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"WhiteBoxMesh Asset", false,
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"This should be a WhiteBoxMesh Asset, as this is the only type we process.");
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return AZ::Data::AssetHandler::LoadResult::Error;
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}
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const auto size = stream->GetLength();
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Api::WhiteBoxMeshStream whiteBoxData;
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whiteBoxData.resize(size);
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stream->Read(size, whiteBoxData.data());
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auto whiteBoxMesh = WhiteBox::Api::CreateWhiteBoxMesh();
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const auto result = WhiteBox::Api::ReadMesh(*whiteBoxMesh, whiteBoxData);
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// if result is not 'Full', then whiteBoxMeshAsset could be empty which is most likely an error
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// as no data was loaded from the asset, or it was not correctly read in stream->Read(..)
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const auto success = result == Api::ReadResult::Full;
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if (success)
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{
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whiteBoxMeshAsset->SetMesh(AZStd::move(whiteBoxMesh));
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whiteBoxMeshAsset->SetWhiteBoxData(AZStd::move(whiteBoxData));
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}
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return success ? AZ::Data::AssetHandler::LoadResult::LoadComplete
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: AZ::Data::AssetHandler::LoadResult::Error;
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}
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bool WhiteBoxMeshAssetHandler::SaveAssetData(
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const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZ::IO::GenericStream* stream)
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{
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WhiteBoxMeshAsset* whiteBoxMeshAsset = asset.GetAs<WhiteBoxMeshAsset>();
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if (!whiteBoxMeshAsset)
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{
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AZ_Error(
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"WhiteBoxMesh Asset", false,
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"This should be a WhiteBoxMesh Asset. WhiteBoxMeshAssetHandler doesn't handle any other asset "
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"type.");
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return false;
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}
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WhiteBox::WhiteBoxMesh* mesh = whiteBoxMeshAsset->GetMesh();
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if (!mesh)
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{
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AZ_Warning("WhiteBoxMesh Asset", false, "There is no WhiteBoxMesh to save.");
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return false;
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}
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const bool success = WhiteBox::Api::SaveToWbm(*mesh, *stream);
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if (!success)
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{
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AZ_Warning("", false, "Failed to write WhiteBoxMesh Asset:", asset.GetHint().c_str());
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}
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return success;
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}
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void WhiteBoxMeshAssetHandler::DestroyAsset(AZ::Data::AssetPtr ptr)
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{
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delete ptr;
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}
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void WhiteBoxMeshAssetHandler::GetHandledAssetTypes(AZStd::vector<AZ::Data::AssetType>& assetTypes)
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{
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assetTypes.push_back(AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid());
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}
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} // namespace Pipeline
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} // namespace WhiteBox
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