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o3de/cmake/Monolithic.cmake
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alexpete 36c4e827bd Integrating latest from github/staging
Integrating up through commit 5e1bdae
2021-03-26 14:32:02 -07:00

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CMake

#
# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
# its licensors.
#
# For complete copyright and license terms please see the LICENSE at the root of this
# distribution (the "License"). All use of this software is governed by the License,
# or, if provided, by the license below or the license accompanying this file. Do not
# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
set(LY_MONOLITHIC_GAME FALSE CACHE BOOL "Indicates if the game will be built monolithically (other targets are not supported)")
if(LY_MONOLITHIC_GAME)
add_compile_definitions(AZ_MONOLITHIC_BUILD)
ly_set(PAL_TRAIT_MONOLITHIC_DRIVEN_LIBRARY_TYPE STATIC)
ly_set(PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE STATIC)
# Disable targets that are not supported with monolithic
ly_set(PAL_TRAIT_BUILD_HOST_TOOLS FALSE)
ly_set(PAL_TRAIT_BUILD_HOST_GUI_TOOLS FALSE)
ly_set(PAL_TRAIT_BUILD_TESTS_SUPPORTED FALSE)
ly_set(PAL_TRAIT_BUILD_SERVER_SUPPORTED FALSE)
else()
ly_set(PAL_TRAIT_MONOLITHIC_DRIVEN_LIBRARY_TYPE SHARED)
ly_set(PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE GEM_MODULE)
endif()