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o3de/Templates/DefaultGem/Template/Code/Source/${Name}EditorSystemComponent.cpp
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2021-03-25 13:57:57 -07:00

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// {BEGIN_LICENSE}
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// {END_LICENSE}
#include <AzCore/Serialization/SerializeContext.h>
#include <${Name}EditorSystemComponent.h>
namespace ${Name}
{
void ${Name}EditorSystemComponent::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<${Name}EditorSystemComponent, AZ::Component>()->Version(1);
}
}
void ${Name}EditorSystemComponent::Activate()
{
AzToolsFramework::EditorEvents::Bus::Handler::BusConnect();
}
void ${Name}EditorSystemComponent::Deactivate()
{
AzToolsFramework::EditorEvents::Bus::Handler::BusDisconnect();
}
} // namespace ${Name}