Files
o3de/Gems/WhiteBox/Editor/Scripts/WhiteBoxInit.py
T
Brian Herrera e8bbb5a0d5 Set scripts to be executable
This is required to build on linux/mac
2021-03-26 09:26:12 -07:00

66 lines
2.6 KiB
Python
Executable File

"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
# setup path
import azlmbr.legacy.general as general
import azlmbr.bus as bus
import azlmbr.editor as editor
import azlmbr.entity
import azlmbr.object
import azlmbr.math
import azlmbr.whitebox.api as api
from azlmbr.entity import EntityId
from azlmbr.entity import EntityType
# get Component Type for WhiteBoxMesh
def get_white_box_component_type():
typeIdsList = editor.EditorComponentAPIBus(bus.Broadcast, 'FindComponentTypeIdsByEntityType', ['White Box'], EntityType().Game)
whiteBoxMeshComponentTypeId = typeIdsList[0]
return whiteBoxMeshComponentTypeId
# use old White Box entity to hold White Box component if it exists, otherwise use a new one
def create_white_box_entity(name="WhiteBox"):
newEntityId = editor.ToolsApplicationRequestBus(bus.Broadcast, 'CreateNewEntity', EntityId())
editor.EditorEntityAPIBus(bus.Event, 'SetName', newEntityId, name)
return newEntityId
# add whiteBoxMeshComponent to entity and enable
def create_white_box_component(entityId):
whiteBoxMeshComponentTypeId = get_white_box_component_type()
whiteBoxMeshComponentOutcome = editor.EditorComponentAPIBus(bus.Broadcast, 'AddComponentsOfType', entityId, [whiteBoxMeshComponentTypeId])
whiteBoxMeshComponents = whiteBoxMeshComponentOutcome.GetValue()
whiteBoxMeshComponent = whiteBoxMeshComponents[0]
editor.EditorComponentAPIBus(bus.Broadcast, 'EnableComponents', whiteBoxMeshComponents)
return whiteBoxMeshComponent
# create whiteBoxMeshHandle from bus call
def create_white_box_handle(whiteBoxMeshComponent):
whiteBoxMesh = azlmbr.whitebox.request.bus.EditorWhiteBoxComponentRequestBus(bus.Event, 'GetWhiteBoxMeshHandle', whiteBoxMeshComponent)
return whiteBoxMesh
# update normals, uvs, and notify white box mesh
def update_white_box(whiteBoxMesh, whiteBoxMeshComponent):
whiteBoxMesh.CalculateNormals()
whiteBoxMesh.CalculatePlanarUVs()
azlmbr.whitebox.notification.bus.EditorWhiteBoxComponentNotificationBus(bus.Event, 'OnWhiteBoxMeshModified', whiteBoxMeshComponent)
azlmbr.whitebox.request.bus.EditorWhiteBoxComponentRequestBus(bus.Event, 'SerializeWhiteBox', whiteBoxMeshComponent)