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o3de/Gems/LyShine/Code/Editor/PropertyHandlerAnchor.h
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2021-03-08 14:30:57 -08:00

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2.7 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyVectorCtrl.hxx>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include <LyShine/UiBase.h>
#include <LyShine/Bus/UiTransform2dBus.h>
#endif
class AnchorPresetsWidget;
class PropertyAnchorCtrl
: public QWidget
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(PropertyAnchorCtrl, AZ::SystemAllocator, 0);
PropertyAnchorCtrl(QWidget* parent = nullptr);
void ConsumeAttribute(AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName);
AnchorPresetsWidget* GetAnchorPresetsWidget();
AzQtComponents::VectorInput* GetPropertyVectorCtrl();
bool IsReadOnly() { return m_isReadOnly; }
private:
AzToolsFramework::VectorPropertyHandlerCommon m_common;
AzQtComponents::VectorInput* m_propertyVectorCtrl;
AnchorPresetsWidget* m_anchorPresetsWidget;
QLabel* m_disabledLabel;
QLabel* m_controlledByFitterLabel;
bool m_isReadOnly;
};
//-------------------------------------------------------------------------------
class PropertyHandlerAnchor
: public AzToolsFramework::PropertyHandler < UiTransform2dInterface::Anchors, PropertyAnchorCtrl >
{
public:
AZ_CLASS_ALLOCATOR(PropertyHandlerAnchor, AZ::SystemAllocator, 0);
AZ::u32 GetHandlerName(void) const override { return AZ_CRC("Anchor", 0x6751117d); }
bool IsDefaultHandler() const override { return true; }
QWidget* CreateGUI(QWidget* pParent) override;
void ConsumeAttribute(PropertyAnchorCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
void WriteGUIValuesIntoProperty(size_t index, PropertyAnchorCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
bool ReadValuesIntoGUI(size_t index, PropertyAnchorCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
bool ModifyTooltip(QWidget* widget, QString& toolTipString) override;
AZ::EntityId GetParentEntityId(AzToolsFramework::InstanceDataNode* node, size_t index);
static void Register();
};