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o3de/Code/Sandbox/Editor/LensFlareEditor/LensFlareItem.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_LENSFLAREEDITOR_LENSFLAREITEM_H
#define CRYINCLUDE_EDITOR_LENSFLAREEDITOR_LENSFLAREITEM_H
#pragma once
class IOpticsElementBase;
class CEntityObject;
#include "BaseLibraryItem.h"
#include "Include/IDataBaseItem.h"
class CLensFlareItem
: public CBaseLibraryItem
{
public:
CLensFlareItem();
~CLensFlareItem();
EDataBaseItemType GetType() const
{
return EDB_TYPE_FLARE;
}
void SetName(const QString& name);
void Serialize(SerializeContext& ctx);
void CreateOptics();
IOpticsElementBasePtr GetOptics() const
{
return m_pOptics;
}
void ReplaceOptics(IOpticsElementBasePtr pNewData);
XmlNodeRef CreateXmlData() const;
void UpdateLights(IOpticsElementBasePtr pSrcOptics = NULL);
private:
void GetLightEntityObjects(std::vector<CEntityObject*>& outEntityLights) const;
static void AddChildOptics(IOpticsElementBasePtr pParentOptics, const XmlNodeRef& pNode);
IOpticsElementBasePtr m_pOptics;
};
#endif // CRYINCLUDE_EDITOR_LENSFLAREEDITOR_LENSFLAREITEM_H