48 lines
1.8 KiB
C++
48 lines
1.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "RenderDll_precompiled.h"
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#include <AzTest/AzTest.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/Memory/OSAllocator.h>
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#include <AzCore/Memory/AllocatorManager.h>
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namespace
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{
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class RenderDllTestEnvironment final
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: public AZ::Test::ITestEnvironment
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{
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protected:
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void SetupEnvironment() override
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{
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// required memory management
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AZ::AllocatorInstance<AZ::SystemAllocator>::Create();
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AZ::AllocatorInstance<AZ::OSAllocator>::Create();
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// For some reason there's always an assert in ~AllocatorManager() after running the tests,
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// even though we call Destroy on both allocators in the TeardownEnvironment function,
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// so allow allocator leaking here to enable the tests to run without issue
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AZ::AllocatorManager::Instance().SetAllocatorLeaking(true);
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}
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void TeardownEnvironment() override
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{
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AZ::AllocatorInstance<AZ::OSAllocator>::Destroy();
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AZ::AllocatorInstance<AZ::SystemAllocator>::Destroy();
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}
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private:
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};
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}
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AZ_UNIT_TEST_HOOK(new(AZ_OS_MALLOC(sizeof(RenderDllTestEnvironment), alignof(RenderDllTestEnvironment))) RenderDllTestEnvironment);
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TEST(CryRenderMetalSanityTest, Sanity)
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{
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EXPECT_EQ(1, 1);
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}
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