f648cb1fd8
* Update the FileIOAlias naming to make the cache, project root and engine root paths more clear The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been collapsed to `@projectproductassets@` The alias of `@devroot@` and `@engroot@` has been collapsed to `@engroot@` The alias of `@devassets@` and `@projectroot@` has been collapsed to `@projectroot@` Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated use of devassets and devroot properties in python Those properties now use projectroot and engroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed hardcoded size of 9 for the product asset alias. The ResolvePath function now just appends the @projectproductassets@ alias with the input path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for typos in Hydra python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset cache write errors for Test file creation. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecated alias map to the FileIO System When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated python test scripts to use the projectroot binding Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to devroot and devgame within the codebase The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated <engroot>/AutomatedTesting references to projectroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correct casing in emfxworkspace file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed newly added AppendPathParts function Removed the Path constructors which accepts a PathIterable instance The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed unused parameter warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Undid change to the LexicallyProximate function to set the path result to the base path. It needs to return the *this path if the pathResult is empty Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms). Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Changed the AWSMetricsGemMock to use a temporary for writing test assets Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/" IsAbsolute was not the corect check as the path of "D:" is a relative path. To be absolute according to the Windows the path must have a root directory. i.e "D:/" or "D:\" Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ScriptCanvas Upgrade Tool to output backed up files to the Project User Path instead of the engine root Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed whitespacing issues in Application.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Modified testSeedFolder variable in the SeedBuilderTests to use the @engroot@ alias instead of @projectproductassets@/.. alias when referring to the LmbrCentral Gem source path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to the Project Asset Cache in the PythonTests. Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the FileIO Deprecated Alias test on Windows Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing @projectsourceassets@ alias, as it is only used once. Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath form the SettingsRegistry. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced @projectproductassets@ alias with @products@ Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Rollback changes to the PhysX EditorSystemComponent.cpp The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
276 lines
14 KiB
C++
276 lines
14 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzTest/AzTest.h>
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#include <AzTest/Utils.h>
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#include <CryCommon/Mocks/ISystemMock.h>
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#include <LyShineBuilder/UiCanvasBuilderWorker.h>
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#include <AzCore/IO/Path/Path.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <AzCore/UserSettings/UserSettingsComponent.h>
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#include <AzCore/Utils/Utils.h>
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#include <AzToolsFramework/Application/ToolsApplication.h>
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#include <LyShineSystemComponent.h>
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <World/UiCanvasAssetRefComponent.h>
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#include <World/UiCanvasProxyRefComponent.h>
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#include <World/UiCanvasOnMeshComponent.h>
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#include <UiCanvasComponent.h>
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#include <UiElementComponent.h>
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#include <UiTransform2dComponent.h>
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#include <UiImageComponent.h>
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#include <UiTextComponent.h>
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#include <UiButtonComponent.h>
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#include <UiCheckboxComponent.h>
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#include <UiDraggableComponent.h>
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#include <UiDropTargetComponent.h>
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#include <UiDropdownOptionComponent.h>
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#include <UiTextInputComponent.h>
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#include <UiImageSequenceComponent.h>
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#include <UiMarkupButtonComponent.h>
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#include <UiScrollBoxComponent.h>
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#include <UiDropdownComponent.h>
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#include <UiSliderComponent.h>
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#include <UiScrollBarComponent.h>
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#include <UiFaderComponent.h>
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#include <UiFlipbookAnimationComponent.h>
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#include <UiLayoutFitterComponent.h>
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#include <UiMaskComponent.h>
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#include <UiLayoutCellComponent.h>
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#include <UiLayoutRowComponent.h>
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#include <UiLayoutGridComponent.h>
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#include <UiTooltipComponent.h>
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#include <UiTooltipDisplayComponent.h>
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#include <UiDynamicLayoutComponent.h>
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#include <UiDynamicScrollBoxComponent.h>
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#include <UiSpawnerComponent.h>
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#include <UiRadioButtonComponent.h>
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#include <UiLayoutColumnComponent.h>
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#include <UiRadioButtonGroupComponent.h>
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#include <UiParticleEmitterComponent.h>
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#include <UiCanvasManager.h>
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AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);
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using namespace AZ;
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using ::testing::NiceMock;
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class LyShineSystemTestComponent
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: public LyShine::LyShineSystemComponent
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{
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friend class LyShineEditorTest;
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};
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class LyShineEditorTest
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: public ::testing::Test
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{
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protected:
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void SetUp() override
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{
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using namespace LyShine;
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m_priorEnv = gEnv;
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m_data = AZStd::make_unique<DataMembers>();
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memset(&m_data->m_stubEnv, 0, sizeof(SSystemGlobalEnvironment));
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m_data->m_stubEnv.pSystem = &m_data->m_mockSystem;
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gEnv = &m_data->m_stubEnv;
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AZ::SettingsRegistryInterface* registry = AZ::SettingsRegistry::Get();
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auto projectPathKey =
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AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
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registry->Set(projectPathKey, "AutomatedTesting");
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AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
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m_app.Start(m_descriptor);
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// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
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// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
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// in the unit tests.
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AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize);
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const AZStd::string engineRoot = AZ::Test::GetEngineRootPath();
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AZ::IO::FileIOBase::GetInstance()->SetAlias("@engroot@", engineRoot.c_str());
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AZ::IO::Path assetRoot(AZ::Utils::GetProjectPath());
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assetRoot /= "Cache";
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AZ::IO::FileIOBase::GetInstance()->SetAlias("@products@", assetRoot.c_str());
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AZ::SerializeContext* context = nullptr;
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ComponentApplicationBus::BroadcastResult(context, &ComponentApplicationBus::Events::GetSerializeContext);
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ASSERT_NE(context, nullptr);
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(LyShineSystemComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasAssetRefComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasProxyRefComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasOnMeshComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCanvasComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiElementComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTransform2dComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiImageComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiImageSequenceComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTextComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiButtonComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiMarkupButtonComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiCheckboxComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDraggableComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDropTargetComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDropdownComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDropdownOptionComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiSliderComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTextInputComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiScrollBoxComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiScrollBarComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiFaderComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiFlipbookAnimationComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutFitterComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiMaskComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutCellComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutColumnComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutRowComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiLayoutGridComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTooltipComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiTooltipDisplayComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDynamicLayoutComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiDynamicScrollBoxComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiSpawnerComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiRadioButtonComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiRadioButtonGroupComponent::CreateDescriptor()));
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m_componentDescriptors.push_back(AZStd::unique_ptr<AZ::ComponentDescriptor>(UiParticleEmitterComponent::CreateDescriptor()));
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context->ClassDeprecate("SimpleAssetReference_MaterialAsset", "{B7B8ECC7-FF89-4A76-A50E-4C6CA2B6E6B4}",
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[](AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement)
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{
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AZStd::vector<AZ::SerializeContext::DataElementNode> childNodeElements;
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for (int index = 0; index < rootElement.GetNumSubElements(); ++index)
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{
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childNodeElements.push_back(rootElement.GetSubElement(index));
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}
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// Convert the rootElement now, the existing child DataElmentNodes are now removed
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rootElement.Convert<AzFramework::SimpleAssetReference<LmbrCentral::MaterialAsset>>(context);
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for (AZ::SerializeContext::DataElementNode& childNodeElement : childNodeElements)
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{
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rootElement.AddElement(AZStd::move(childNodeElement));
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}
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return true;
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});
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context->ClassDeprecate("SimpleAssetReference_TextureAsset", "{68E92460-5C0C-4031-9620-6F1A08763243}",
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[](AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement)
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{
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AZStd::vector<AZ::SerializeContext::DataElementNode> childNodeElements;
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for (int index = 0; index < rootElement.GetNumSubElements(); ++index)
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{
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childNodeElements.push_back(rootElement.GetSubElement(index));
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}
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// Convert the rootElement now, the existing child DataElmentNodes are now removed
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rootElement.Convert<AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>>(context);
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for (AZ::SerializeContext::DataElementNode& childNodeElement : childNodeElements)
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{
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rootElement.AddElement(AZStd::move(childNodeElement));
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}
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return true;
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});
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AzFramework::SimpleAssetReference<LmbrCentral::MaterialAsset>::Register(*context);
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AzFramework::SimpleAssetReference<LmbrCentral::TextureAsset>::Register(*context);
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for(const auto& descriptor : m_componentDescriptors)
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{
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descriptor->Reflect(context);
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}
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m_sysComponent = AZStd::make_unique<LyShineSystemTestComponent>();
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m_sysComponent->Activate();
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}
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void TearDown() override
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{
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m_componentDescriptors = {};
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m_sysComponent->Deactivate();
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m_sysComponent = nullptr;
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m_app.Stop();
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m_data.reset();
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gEnv = m_priorEnv;
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}
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AZStd::unique_ptr<LyShineSystemTestComponent> m_sysComponent;
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AzToolsFramework::ToolsApplication m_app;
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AZ::ComponentApplication::Descriptor m_descriptor;
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AZStd::vector<AZStd::unique_ptr<AZ::ComponentDescriptor>> m_componentDescriptors;
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struct DataMembers
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{
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SSystemGlobalEnvironment m_stubEnv;
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NiceMock<SystemMock> m_mockSystem;
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};
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AZStd::unique_ptr<DataMembers> m_data;
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SSystemGlobalEnvironment* m_priorEnv = nullptr;
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};
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AZStd::string GetTestFileAliasedPath(AZStd::string_view fileName)
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{
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constexpr char testFileFolder[] = "@engroot@/Gems/LyShine/Code/Tests/";
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return AZStd::string::format("%s%.*s", testFileFolder, aznumeric_cast<int>(fileName.size()), fileName.data());
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}
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AZStd::string GetTestFileFullPath(AZStd::string_view fileName)
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{
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AZStd::string aliasedPath = GetTestFileAliasedPath(fileName);
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char resolvedPath[AZ_MAX_PATH_LEN];
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AZ::IO::FileIOBase::GetInstance()->ResolvePath(aliasedPath.c_str(), resolvedPath, AZ_MAX_PATH_LEN);
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return AZStd::string(resolvedPath);
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}
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bool OpenTestFile(AZStd::string_view fileName, AZ::IO::FileIOStream& fileStream)
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{
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AZStd::string aliasedPath = GetTestFileAliasedPath(fileName);
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return fileStream.Open(aliasedPath.c_str(), AZ::IO::OpenMode::ModeRead | AZ::IO::OpenMode::ModeBinary);
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}
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TEST_F(LyShineEditorTest, ProcessUiCanvas_ReturnsDependencyOnSpriteAndTexture)
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{
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using namespace LyShine;
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using namespace AssetBuilderSDK;
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UiCanvasBuilderWorker worker;
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AZStd::vector<ProductDependency> productDependencies;
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ProductPathDependencySet productPathDependencySet;
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UiSystemToolsInterface::CanvasAssetHandle* canvasAsset = nullptr;
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AZ::Entity* sourceCanvasEntity = nullptr;
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AZ::Entity exportCanvasEntity;
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AZ::IO::FileIOStream stream;
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ASSERT_TRUE(OpenTestFile("1ImageReference.uicanvas", stream));
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ASSERT_TRUE(worker.ProcessUiCanvasAndGetDependencies(stream, productDependencies, productPathDependencySet, canvasAsset, sourceCanvasEntity, exportCanvasEntity));
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ASSERT_EQ(productDependencies.size(), 0);
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ASSERT_THAT(productPathDependencySet, testing::UnorderedElementsAre(
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ProductPathDependency{ "textures/defaults/grey.dds", ProductPathDependencyType::ProductFile },
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ProductPathDependency{ "textures/defaults/grey.sprite", ProductPathDependencyType::ProductFile }
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));
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}
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TEST_F(LyShineEditorTest, FindLoadedCanvasByPathName_FT)
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{
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UiCanvasManager canvasManager;
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//find loaded canvas, should return invalid id
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AZ::EntityId entityId = canvasManager.FindLoadedCanvasByPathName("@engroot@/Gems/LyShine/Code/Tests/TestAssets/Canvases/empty.uicanvas", false);
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EXPECT_FALSE(entityId.IsValid());
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//load a new canvas
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entityId = canvasManager.FindLoadedCanvasByPathName("@engroot@/Gems/LyShine/Code/Tests/TestAssets/Canvases/empty.uicanvas", true);
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EXPECT_TRUE(entityId.IsValid());
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}
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