Files
o3de/Gems/PythonAssetBuilder/Code/Include/PythonAssetBuilder/PythonAssetBuilderBus.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

40 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
namespace AssetBuilderSDK
{
struct AssetBuilderDesc;
}
namespace PythonAssetBuilder
{
class PythonAssetBuilderRequests
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
//////////////////////////////////////////////////////////////////////////
//! registers an asset builder using a builder descriptor
virtual AZ::Outcome<bool, AZStd::string> RegisterAssetBuilder(const AssetBuilderSDK::AssetBuilderDesc& desc) = 0;
//! fetches the current executable folder
virtual AZ::Outcome<AZStd::string, AZStd::string> GetExecutableFolder() const = 0;
};
using PythonAssetBuilderRequestBus = AZ::EBus<PythonAssetBuilderRequests>;
}