Files
o3de/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererCaptureState.h
T
Guthrie Adams e273f3ef6a Updating comments
Signed-off-by: Guthrie Adams <guthadam@amazon.com>
2022-01-31 19:04:47 -06:00

38 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Atom/Feature/Utils/FrameCaptureBus.h>
#include <AzCore/Component/TickBus.h>
#include <PreviewRenderer/PreviewRendererState.h>
namespace AtomToolsFramework
{
//! PreviewRendererCaptureState renders a preview to an image
class PreviewRendererCaptureState final
: public PreviewRendererState
, public AZ::TickBus::Handler
, public AZ::Render::FrameCaptureNotificationBus::Handler
{
public:
PreviewRendererCaptureState(PreviewRenderer* renderer);
~PreviewRendererCaptureState();
private:
//! AZ::TickBus::Handler interface overrides...
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
//! AZ::Render::FrameCaptureNotificationBus::Handler overrides...
void OnCaptureFinished(AZ::Render::FrameCaptureResult result, const AZStd::string& info) override;
//! This is necessary to suspend capture until preview scene is ready
int m_ticksToCapture = 1;
};
} // namespace AtomToolsFramework