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66 lines
2.4 KiB
C++
66 lines
2.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_CRYMOVIE_MATERIALNODE_H
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#define CRYINCLUDE_CRYMOVIE_MATERIALNODE_H
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#pragma once
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#include "AnimNode.h"
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class CAnimMaterialNode
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: public CAnimNode
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{
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public:
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AZ_CLASS_ALLOCATOR(CAnimMaterialNode, AZ::SystemAllocator, 0);
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AZ_RTTI(CAnimMaterialNode, "{15B1E5EA-BB12-445E-B937-34CD559347ED}", CAnimNode);
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CAnimMaterialNode();
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CAnimMaterialNode(const int id);
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static void Initialize();
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virtual void SetName(const char* name);
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//////////////////////////////////////////////////////////////////////////
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// Overrides from CAnimNode
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//////////////////////////////////////////////////////////////////////////
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void Animate(SAnimContext& ec);
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void AddTrack(IAnimTrack* track) override;
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//////////////////////////////////////////////////////////////////////////
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// Supported tracks description.
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//////////////////////////////////////////////////////////////////////////
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virtual unsigned int GetParamCount() const;
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virtual CAnimParamType GetParamType(unsigned int nIndex) const;
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AZStd::string GetParamName(const CAnimParamType& paramType) const override;
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virtual void GetKeyValueRange(float& fMin, float& fMax) const { fMin = m_fMinKeyValue; fMax = m_fMaxKeyValue; };
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virtual void SetKeyValueRange(float fMin, float fMax){ m_fMinKeyValue = fMin; m_fMaxKeyValue = fMax; };
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virtual void InitializeTrack(IAnimTrack* pTrack, const CAnimParamType& paramType);
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static void Reflect(AZ::ReflectContext* context);
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protected:
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virtual bool GetParamInfoFromType(const CAnimParamType& paramId, SParamInfo& info) const;
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void UpdateDynamicParamsInternal() override;
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private:
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void AnimateNamedParameter(SAnimContext& ec, IRenderShaderResources* pShaderResources, const char* name, IAnimTrack* pTrack);
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_smart_ptr<IMaterial> GetMaterialByName(const char* pName);
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float m_fMinKeyValue;
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float m_fMaxKeyValue;
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std::vector< CAnimNode::SParamInfo > m_dynamicShaderParamInfos;
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typedef AZStd::unordered_map<AZStd::string, size_t, stl::hash_string_caseless<AZStd::string>, stl::equality_string_caseless<AZStd::string> > TDynamicShaderParamsMap;
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TDynamicShaderParamsMap m_nameToDynamicShaderParam;
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};
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#endif // CRYINCLUDE_CRYMOVIE_MATERIALNODE_H
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