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o3de/Code/Legacy/CryCommon/IEntityRenderState_info.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

42 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "TypeInfo_impl.h"
#include <IEntityRenderState.h> // <> required for Interfuscator
ENUM_INFO_BEGIN(EERType)
ENUM_ELEM_INFO(, eERType_NotRenderNode)
ENUM_ELEM_INFO(, eERType_Dummy_10)
ENUM_ELEM_INFO(, eERType_Light)
ENUM_ELEM_INFO(, eERType_Cloud)
ENUM_ELEM_INFO(, eERType_TerrainSystem)
ENUM_ELEM_INFO(, eERType_FogVolume)
ENUM_ELEM_INFO(, eERType_Decal)
ENUM_ELEM_INFO(, eERType_Dummy_6)
ENUM_ELEM_INFO(, eERType_WaterVolume)
ENUM_ELEM_INFO(, eERType_Dummy_7)
ENUM_ELEM_INFO(, eERType_DistanceCloud)
ENUM_ELEM_INFO(, eERType_VolumeObject)
ENUM_ELEM_INFO(, eERType_Dummy_0)
ENUM_ELEM_INFO(, eERType_Rope)
ENUM_ELEM_INFO(, eERType_PrismObject)
ENUM_ELEM_INFO(, eERType_Dummy_2)
ENUM_ELEM_INFO(, eERType_Dummy_4)
ENUM_ELEM_INFO(, eERType_RenderComponent)
ENUM_ELEM_INFO(, eERType_StaticMeshRenderComponent)
ENUM_ELEM_INFO(, eERType_DynamicMeshRenderComponent)
ENUM_ELEM_INFO(, eERType_SkinnedMeshRenderComponent)
ENUM_ELEM_INFO(, eERType_GameEffect)
ENUM_ELEM_INFO(, eERType_BreakableGlass)
ENUM_ELEM_INFO(, eERType_Dummy_3)
ENUM_ELEM_INFO(, eERType_Dummy_9)
ENUM_ELEM_INFO(, eERType_GeomCache)
ENUM_ELEM_INFO(, eERType_TypesNum)
ENUM_INFO_END(EERType)