Files
o3de/Code/Editor/Util/Variable.cpp
T
amzn-phist d6b268e84e Remove ResourceSelectorHost and clean up/refactor related bits (#3050)
* Sever dependency on legacy resource selector host

Audio resource selectors (browse dialogs) no longer need to be
registered with the legacy IResourceSelectorHost system.  Set up a new
EBus specifically to handle browse button presses and directly invokes
the dialog.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Hook up legacy audio control selector to new EBus

Remaining use of legacy audio selectors (trackview) need to be able to
bypass ResourceSelectorHost now.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes ResourceSelectorHost and legacy selectors

This removes various Variable types that were tied to resource
selectors, such as GeomCache, Model, Animation, File.  Removes the
ResourceSelectorHost completely.  The two things that still appeared to
have selectors in TrackView are Audio Controls and Texture.  Fixed the
audio control selector to work via EBus and the Texture selector didn't
seem to work at all, but left it in as it was.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Make the default audio selector return old value

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix some signed/unsigned comparison warnings

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Remove deleted function from Editor Mock

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Change audio selector api to use string_view

Per feedback.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
2021-08-16 12:41:24 -05:00

545 lines
15 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorDefs.h"
#include "Variable.h"
#include "UIEnumsDatabase.h"
#include "UsedResources.h" // for CUsedResources
//////////////////////////////////////////////////////////////////////////
CVarBlock* CVarBlock::Clone(bool bRecursive) const
{
CVarBlock* vb = new CVarBlock;
for (Variables::const_iterator it = m_vars.begin(); it != m_vars.end(); ++it)
{
IVariable* var = *it;
vb->AddVariable(var->Clone(bRecursive));
}
return vb;
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::CopyValues(const CVarBlock* fromVarBlock)
{
// Copy all variables.
int numSrc = fromVarBlock->GetNumVariables();
int numTrg = GetNumVariables();
for (int i = 0; i < numSrc && i < numTrg; i++)
{
GetVariable(i)->CopyValue(fromVarBlock->GetVariable(i));
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::CopyValuesByName(CVarBlock* fromVarBlock)
{
// Copy values using saving and loading to/from xml.
XmlNodeRef node = XmlHelpers::CreateXmlNode("Temp");
fromVarBlock->Serialize(node, false);
Serialize(node, true);
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::OnSetValues()
{
for (Variables::iterator it = m_vars.begin(); it != m_vars.end(); ++it)
{
IVariable* var = *it;
var->OnSetValue(true);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::SetRecreateSplines()
{
for (Variables::iterator it = m_vars.begin(); it != m_vars.end(); ++it)
{
IVariable* var = *it;
var->SetFlagRecursive(IVariable::UI_CREATE_SPLINE);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::AddVariable(IVariable* var)
{
//assert( !strstr(var->GetName(), " ") ); // spaces not allowed because of serialization
m_vars.push_back(var);
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::AddVariable(IVariable* pVar, const char* varName, unsigned char dataType)
{
if (varName)
{
pVar->SetName(varName);
}
pVar->SetDataType(dataType);
AddVariable(pVar);
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::AddVariable(CVariableBase& var, const char* varName, unsigned char dataType)
{
if (varName)
{
var.SetName(varName);
}
var.SetDataType(dataType);
AddVariable(&var);
}
//////////////////////////////////////////////////////////////////////////
bool CVarBlock::DeleteVariable(IVariable* var, bool bRecursive)
{
bool found = stl::find_and_erase(m_vars, var);
if (!found && bRecursive)
{
for (Variables::iterator it = m_vars.begin(); it != m_vars.end(); ++it)
{
if ((*it)->DeleteVariable(var, bRecursive))
{
return true;
}
}
}
return found;
}
//////////////////////////////////////////////////////////////////////////
bool CVarBlock::IsContainsVariable(IVariable* pVar, bool bRecursive) const
{
for (Variables::const_iterator it = m_vars.begin(); it != m_vars.end(); ++it)
{
if (*it == pVar)
{
return true;
}
}
// If not found search childs.
if (bRecursive)
{
// Search all top level variables.
for (Variables::const_iterator it = m_vars.begin(); it != m_vars.end(); ++it)
{
if ((*it)->IsContainsVariable(pVar))
{
return true;
}
}
}
return false;
}
namespace
{
IVariable* FindVariable(const char* name, bool bRecursive, bool bHumanName, const std::vector<IVariablePtr>& vars)
{
// Search all top level variables.
for (std::vector<IVariablePtr>::const_iterator it = vars.begin(); it != vars.end(); ++it)
{
IVariable* var = *it;
if (bHumanName && QString::compare(var->GetHumanName(), name, Qt::CaseInsensitive) == 0)
{
return var;
}
else if (!bHumanName && QString::compare(var->GetName(), name) == 0)
{
return var;
}
}
// If not found search childs.
if (bRecursive)
{
// Search all top level variables.
for (std::vector<IVariablePtr>::const_iterator it = vars.begin(); it != vars.end(); ++it)
{
IVariable* var = *it;
IVariable* found = var->FindVariable(name, bRecursive, bHumanName);
if (found)
{
return found;
}
}
}
return nullptr;
}
}
//////////////////////////////////////////////////////////////////////////
IVariable* CVarBlock::FindVariable(const char* name, bool bRecursive, bool bHumanName) const
{
return ::FindVariable(name, bRecursive, bHumanName, m_vars);
}
//////////////////////////////////////////////////////////////////////////
IVariable* CVariableArray::FindVariable(const char* name, bool bRecursive, bool bHumanName) const
{
return ::FindVariable(name, bRecursive, bHumanName, m_vars);
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::Serialize(XmlNodeRef vbNode, bool load)
{
if (load)
{
// Loading.
QString name;
for (Variables::iterator it = m_vars.begin(); it != m_vars.end(); ++it)
{
IVariable* var = *it;
if (var->GetNumVariables())
{
XmlNodeRef child = vbNode->findChild(var->GetName().toUtf8().data());
if (child)
{
var->Serialize(child, load);
}
}
else
{
var->Serialize(vbNode, load);
}
}
}
else
{
// Saving.
for (Variables::iterator it = m_vars.begin(); it != m_vars.end(); ++it)
{
IVariable* var = *it;
if (var->GetNumVariables())
{
XmlNodeRef child = vbNode->newChild(var->GetName().toUtf8().data());
var->Serialize(child, load);
}
else
{
var->Serialize(vbNode, load);
}
}
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::ReserveNumVariables(int numVars)
{
m_vars.reserve(numVars);
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::WireVar(IVariable* src, IVariable* trg, bool bWire)
{
if (bWire)
{
src->Wire(trg);
}
else
{
src->Unwire(trg);
}
int numSrcVars = src->GetNumVariables();
if (numSrcVars > 0)
{
int numTrgVars = trg->GetNumVariables();
for (int i = 0; i < numSrcVars && i < numTrgVars; i++)
{
WireVar(src->GetVariable(i), trg->GetVariable(i), bWire);
}
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::Wire(CVarBlock* toVarBlock)
{
Variables::iterator tit = toVarBlock->m_vars.begin();
Variables::iterator sit = m_vars.begin();
for (; sit != m_vars.end() && tit != toVarBlock->m_vars.end(); ++sit, ++tit)
{
IVariable* src = *sit;
IVariable* trg = *tit;
WireVar(src, trg, true);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::Unwire(CVarBlock* toVarBlock)
{
Variables::iterator tit = toVarBlock->m_vars.begin();
Variables::iterator sit = m_vars.begin();
for (; sit != m_vars.end() && tit != toVarBlock->m_vars.end(); ++sit, ++tit)
{
IVariable* src = *sit;
IVariable* trg = *tit;
WireVar(src, trg, false);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::AddOnSetCallback(IVariable::OnSetCallback* func)
{
for (Variables::iterator it = m_vars.begin(); it != m_vars.end(); ++it)
{
IVariable* var = *it;
SetCallbackToVar(func, var, true);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::RemoveOnSetCallback(IVariable::OnSetCallback* func)
{
for (Variables::iterator it = m_vars.begin(); it != m_vars.end(); ++it)
{
IVariable* var = *it;
SetCallbackToVar(func, var, false);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::SetCallbackToVar(IVariable::OnSetCallback* func, IVariable* pVar, bool bAdd)
{
if (bAdd)
{
pVar->AddOnSetCallback(func);
}
else
{
pVar->RemoveOnSetCallback(func);
}
int numVars = pVar->GetNumVariables();
if (numVars > 0)
{
for (int i = 0; i < numVars; i++)
{
SetCallbackToVar(func, pVar->GetVariable(i), bAdd);
}
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::GatherUsedResources(CUsedResources& resources)
{
for (int i = 0; i < GetNumVariables(); i++)
{
IVariable* pVar = GetVariable(i);
GatherUsedResourcesInVar(pVar, resources);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::EnableUpdateCallbacks(bool boEnable)
{
for (int i = 0; i < GetNumVariables(); i++)
{
IVariable* pVar = GetVariable(i);
pVar->EnableUpdateCallbacks(boEnable);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::GatherUsedResourcesInVar(IVariable* pVar, CUsedResources& resources)
{
int type = pVar->GetDataType();
if (type == IVariable::DT_TEXTURE)
{
// this is file.
QString filename;
pVar->Get(filename);
if (!filename.isEmpty())
{
resources.Add(filename.toUtf8().data());
}
}
for (int i = 0; i < pVar->GetNumVariables(); i++)
{
GatherUsedResourcesInVar(pVar->GetVariable(i), resources);
}
}
//////////////////////////////////////////////////////////////////////////
inline bool CompareNames(const IVariable* pVar1, const IVariable* pVar2)
{
return (QString::compare(pVar1->GetHumanName(), pVar2->GetHumanName(), Qt::CaseInsensitive) < 0);
}
//////////////////////////////////////////////////////////////////////////
void CVarBlock::Sort()
{
std::sort(m_vars.begin(), m_vars.end(), CompareNames);
}
//////////////////////////////////////////////////////////////////////////
CVarObject::CVarObject()
{}
//////////////////////////////////////////////////////////////////////////
CVarObject::~CVarObject()
{}
//////////////////////////////////////////////////////////////////////////
void CVarObject::AddVariable(CVariableBase& var, const QString& varName, VarOnSetCallback* cb, unsigned char dataType)
{
if (!m_vars)
{
m_vars = new CVarBlock;
}
var.AddRef(); // Variables are local and must not be released by CVarBlock.
var.SetName(varName);
var.SetDataType(dataType);
if (cb)
{
var.AddOnSetCallback(cb);
}
m_vars->AddVariable(&var);
}
//////////////////////////////////////////////////////////////////////////
void CVarObject::AddVariable(CVariableBase& var, const QString& varName, const QString& varHumanName, VarOnSetCallback* cb, unsigned char dataType)
{
if (!m_vars)
{
m_vars = new CVarBlock;
}
var.AddRef(); // Variables are local and must not be released by CVarBlock.
var.SetName(varName);
var.SetHumanName(varHumanName);
var.SetDataType(dataType);
if (cb)
{
var.AddOnSetCallback(cb);
}
m_vars->AddVariable(&var);
}
//////////////////////////////////////////////////////////////////////////
void CVarObject::AddVariable(CVariableArray& table, CVariableBase& var, const QString& varName, const QString& varHumanName, VarOnSetCallback* cb, unsigned char dataType)
{
if (!m_vars)
{
m_vars = new CVarBlock;
}
var.AddRef(); // Variables are local and must not be released by CVarBlock.
var.SetName(varName);
var.SetHumanName(varHumanName);
var.SetDataType(dataType);
if (cb)
{
var.AddOnSetCallback(cb);
}
table.AddVariable(&var);
}
//////////////////////////////////////////////////////////////////////////
void CVarObject::RemoveVariable(IVariable* var)
{
if (m_vars != nullptr)
{
m_vars->DeleteVariable(var);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarObject::EnableUpdateCallbacks(bool boEnable)
{
if (m_vars != nullptr)
{
m_vars->EnableUpdateCallbacks(boEnable);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarObject::OnSetValues()
{
if (m_vars != nullptr)
{
m_vars->OnSetValues();
}
}
//////////////////////////////////////////////////////////////////////////
void CVarObject::ReserveNumVariables(int numVars)
{
if (m_vars != nullptr)
{
m_vars->ReserveNumVariables(numVars);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarObject::CopyVariableValues(CVarObject* sourceObject)
{
// Check if compatible types.
assert(metaObject() == sourceObject->metaObject());
if (m_vars != nullptr && sourceObject->m_vars != nullptr)
{
m_vars->CopyValues(sourceObject->m_vars);
}
}
//////////////////////////////////////////////////////////////////////////
void CVarObject::Serialize(XmlNodeRef node, bool load)
{
if (m_vars)
{
m_vars->Serialize(node, load);
}
}
CVarGlobalEnumList::CVarGlobalEnumList(CUIEnumsDatabase_SEnum* pEnum)
: m_pEnum(pEnum)
{
}
CVarGlobalEnumList::CVarGlobalEnumList(const QString& enumName)
{
m_pEnum = GetIEditor()->GetUIEnumsDatabase()->FindEnum(enumName);
}
//! Get the name of specified value in enumeration.
QString CVarGlobalEnumList::GetItemName(uint index)
{
if (!m_pEnum || index >= m_pEnum->strings.size())
{
return QString();
}
return m_pEnum->strings[index];
}
QString CVarGlobalEnumList::NameToValue(const QString& name)
{
if (m_pEnum)
{
return m_pEnum->NameToValue(name);
}
else
{
return name;
}
}
QString CVarGlobalEnumList::ValueToName(const QString& value)
{
if (m_pEnum)
{
return m_pEnum->ValueToName(value);
}
else
{
return value;
}
}