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38 lines
1.5 KiB
C++
38 lines
1.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzFramework/Viewport/CameraInput.h>
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#include <AzFramework/Viewport/MultiViewportController.h>
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namespace SandboxEditor
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{
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class ModernViewportCameraControllerInstance final : public AzFramework::MultiViewportControllerInstanceInterface
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{
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public:
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explicit ModernViewportCameraControllerInstance(AzFramework::ViewportId viewportId);
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// MultiViewportControllerInstanceInterface overrides ...
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bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
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void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
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private:
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AzFramework::Camera m_camera;
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AzFramework::Camera m_targetCamera;
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AzFramework::SmoothProps m_smoothProps;
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AzFramework::CameraSystem m_cameraSystem;
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};
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using ModernViewportCameraController = AzFramework::MultiViewportController<ModernViewportCameraControllerInstance>;
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} // namespace SandboxEditor
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