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o3de/Code/Sandbox/Editor/Material/MaterialPythonFuncs.h

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <Include/SandboxAPI.h>
#include <AzCore/Component/Component.h>
namespace AzToolsFramework
{
//! A component to reflect scriptable commands for materials in the Editor
class MaterialPythonFuncsHandler
: public AZ::Component
{
public:
AZ_COMPONENT(MaterialPythonFuncsHandler, "{E437BCF2-DE71-43E1-A7EC-DD243EB41F0B}")
SANDBOX_API static void Reflect(AZ::ReflectContext* context);
// AZ::Component ...
void Activate() override {}
void Deactivate() override {}
};
} // namespace AzToolsFramework