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36 lines
1.3 KiB
C++
36 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include "PreviewModelView.h"
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class MaterialPreviewModelView
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: public CPreviewModelView
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{
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public:
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// set enableIdleUpdate to false if you don't want the view to update itself during
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// application idle notification (and resize events). That makes sense when this view
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// is only used to render into memory bitmaps. Note that the view has to been visible
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// for that, but can be somewhere of-screen.
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MaterialPreviewModelView(QWidget* parent, bool enableIdleUpdate = true);
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virtual ~MaterialPreviewModelView();
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void SetCameraLookAt(float fRadiusScale, const Vec3& fromDir);
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void SetMaterial(_smart_ptr<IMaterial> material);
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void OnEditorNotifyEvent(EEditorNotifyEvent event) override;
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protected:
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void resizeEvent(QResizeEvent* event) override;
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private:
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bool m_enableIdleUpdate;
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};
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