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78 lines
2.0 KiB
C++
78 lines
2.0 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "EditorDefs.h"
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#include "MaterialPreviewModelView.h"
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MaterialPreviewModelView::MaterialPreviewModelView(QWidget* parent, bool enableIdleUpdate)
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: CPreviewModelView(parent)
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, m_enableIdleUpdate(enableIdleUpdate)
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{}
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MaterialPreviewModelView::~MaterialPreviewModelView()
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{}
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void MaterialPreviewModelView::SetCameraLookAt(float fRadiusScale, const Vec3& fromDir)
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{
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IStatObj* target = GetStaticModel();
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if (target)
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{
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Vec3 dir = fromDir.GetNormalized();
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// Calculate the camera matrix
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Matrix34 tm = Matrix33::CreateRotationVDir(dir, 0);
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Vec3 translation = target->GetAABB().GetCenter() - dir * target->GetAABB().GetRadius() * fRadiusScale;
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tm.SetTranslation(translation);
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// Convert it to a quaternion and move the viewport's camera
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QuatT quat(tm);
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CameraMoved(quat, true);
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}
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}
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void MaterialPreviewModelView::SetMaterial(_smart_ptr<IMaterial> material)
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{
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IStatObj* staticModel = GetStaticModel();
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if (staticModel)
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{
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staticModel->SetMaterial(material);
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}
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}
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void MaterialPreviewModelView::resizeEvent(QResizeEvent* event)
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{
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if (m_enableIdleUpdate)
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{
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CPreviewModelView::resizeEvent(event);
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}
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}
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void MaterialPreviewModelView::OnEditorNotifyEvent(EEditorNotifyEvent event)
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{
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switch (event)
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{
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case eNotify_OnIdleUpdate:
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{
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if (m_enableIdleUpdate)
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{
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Update();
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}
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break;
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}
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default:
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break;
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}
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}
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