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48 lines
1.7 KiB
C++
48 lines
1.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_EDITOR_MATERIAL_MATERIALLIBRARY_H
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#define CRYINCLUDE_EDITOR_MATERIAL_MATERIALLIBRARY_H
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#pragma once
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#include "BaseLibrary.h"
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/** Library of prototypes.
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*/
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class CRYEDIT_API CMaterialLibrary
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: public CBaseLibrary
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{
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public:
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CMaterialLibrary(IBaseLibraryManager* pManager)
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: CBaseLibrary(pManager) {};
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virtual bool Save();
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virtual bool Load(const QString& filename);
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virtual void Serialize(XmlNodeRef& node, bool bLoading);
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//////////////////////////////////////////////////////////////////////////
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// CBaseLibrary override.
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//////////////////////////////////////////////////////////////////////////
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void AddItem(IDataBaseItem* item, bool bRegister = true);
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int GetItemCount() const { return m_items.size(); }
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IDataBaseItem* GetItem(int index);
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void RemoveItem(IDataBaseItem* item);
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void RemoveAllItems();
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IDataBaseItem* FindItem(const QString& name);
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private:
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AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
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std::vector<CBaseLibraryItem*> m_items;
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AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
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};
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#endif // CRYINCLUDE_EDITOR_MATERIAL_MATERIALLIBRARY_H
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